Legality (show more) |
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Standard Ban List 24.03 (latest) |
Standard Ban List 23.09 (active) |
Rotation |
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Deck valid after Sixth Rotation |
Card draw simulator |
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Odds: 0% – 0% – 0% more
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Repartition by Cost |
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Repartition by Strength |
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Derived from |
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None. Self-made deck here. |
Inspiration for | |||
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Toolbox Ari 🛠️ 2nd @ Wizard's Chest Startup CO H1 '24 | 1 | 1 | 0 |
Include in your page (help) |
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I piloted this list to 2nd place at the recent Denver Startup CO, though it performed less well than my Corp (1-1-1). While it's solid overall, it needs work:
Forgot to swap Umbrella for Unity. While I think Umbrella is underrated, Magnet is much more obnoxious in a format without Hush (while breakable on the rez turn, it feels bad to continuially reinstall a dead trojan just to turn on Umbrella).
Physarum Entangler is a solid answer to many big obnoxious ICE; it was either this or 1x Botulus, and I think PE is better in the slot. (But beware the non-bo's with Egret and Urban; and that it provides extra incentive for the Corp to purge your Conduit.
Burner is beautiful, and I wish I had room for a 3rd. Note that it synergizes with Docklands Pass: you can put away 2 non-agendas and then run back for a double access.
On the fence re: Spree, it does work in some circumstances (surfing a Slap Vandal into a multi-ice remote; rescuing a key trojan from Magnet mid-run), but I could take it or leave it.
The econ engine is insane when it gets going (lots of ways to launder Urban bucks), but I still struggled with money on some games, so for the next iteration of the list:
If I expect a tag-storm-heavy meta, I might also cut 1x Juli for 1x Networking.
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