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Standard Ban List 23.09 (latest) |
Standard Ban List 23.08 (active) |
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Idea is to make it impossible to run any specific server without any gain click cardds. Other than that, just RP turtle and hopefully win.
7 comments |
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13 Feb 2016
lilelia
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13 Feb 2016
HolyMackerel
Agreeing with |
13 Feb 2016
Tsgstarwars
Though Gift, fund, and Sundew would be enough, but your sugesstions sound really resonable. I do like the snares, but the WotW's and snares can go, and mental and Pad sound good. Updated list: -2 Will-o'-the-Wisp, -3 Snare! +3Mental Health Clinic, +2 PAD Campaign Do you guys think museum of history is worth going to 54? |
13 Feb 2016
Sunyavadin
I'd be tempted to get some cheaper ice. As is, it's going to be really hard to protect anything early, even with more econ. |
13 Feb 2016
Tsgstarwars
I'm going to try it out a bit, but i think it should be find. Enigma and komainu aren't that bad to rez early (and komainu could be devestating), and other than that, ice bluffing should cover the rest. (HOpefully) What were you thinking, like cortex lock? Yeah, I should probably have 1 or 2 of those. Edits (for the second time) -2 Assassin +2 Crick Are all you people grounding my deck in the realms of reality done yet? (Actually, ty for the help, I should really think before i build) |
14 Feb 2016
Popeye09
I have tried playing Victoria Jenkins in Jinteki: Replicating Perfection and she's fun if you can get her out at the right time. You don't seem to have any way of doing that in this deck though, you're just hoping to draw into her. Interns is a good card in the ID anyway, that works as a way of installing her when needed (preferably you want her in Archives beforehand so she can't trashed!). I like a singleton of Tech Startup along with the single Victoria Jenkins to double the chance of getting her from R&D: it should be great with Museum of History since having both installed together will allow you to get Victoria Jenkins from Archives at the start of turn. |
10 Aug 2016
NoxArt
Just a note - in addition to gain click runner there are many other ways runner can get in: by cards that do a free run (e.g. Jak Sinclair), or make runs with 2 events (bypasses ELP) or just overwrite ELP with their current (worse yet if it's an Employee Strike) or steal agenda to eliminate ELP or trash Victoria remotely etc. ... on the other hand, out of these only the agenda steal is an option available to all runner decks. Seems to me the biggest weakpoint (once setup) is ELP. I also agree with Popeye it's difficult to setup, it's a 4-card combo (ELP, VJ and both RVs, one for Victoria, one for scoring), wonder if the sole TS is enough. Interns is nice too. But it's a very cool idea. |
You seem to have an awful lot to spend money on and not much of it. I'd either include more econ or make some stuff cheaper