Killer Zombie 1.1

lmm 7

First self-built deck I'm at all happy with, though it's by no means a consistent winner. Is a never advance deck. As per name, the plan is to inflict large amounts of brain damage, and then either bluff out agendas (if you're Jinteki vs a runner with a hand limit of 2 or 3, Snare! is a constant threat), use Trick of Light to score Nisei MK II/Braintrust, or Philotic Entanglement for the flatline. Fenris is an unpleasant surprise particularly early on and goes nicely on HQ (clear up the bad pub with a Clone Retirement), then stack two or three ice on a scoring remote and play agendas and/or Edge of World into it. Early House of Knives is very valuable for economy via Mark Yale and to make Komainu a kill threat.

Yagura was fun in an earlier version but this deck already has too many Mimic-able sentries. Pop-up Window would fit beautifully but there really isn't any influence to spare - maybe could swap out the Ice Wall for Wall of Static but that's the only advanceable ICE in the deck. Hokusai Grid is kind of an odd-one-out; it combos nicely with Komainu but tends to die quickly. Maybe Snare! would be better?

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