So this is an old-school idea that I tried to breathe some new life into. There's so much News Team around right now I thought, "Why not strike while the iron is hot?" That iron sits in my Personal Workshop, which is the key to having fun with this deck. Dump anything and everything you can on one, Stimhack in, and spend your credits to do what you need to do to get in.
Brain damage getting you down? Public Sympathy will let you take it in stride. Data Raven in your way? New Angeles City Hall laughs in its face. Tollbooth a problem too? Apex's Hunting Grounds walks all over it. This has so many ways to deal with NBN, if it weren't for Midseason Replacements (and NACH, if you want to technical), I wouldn't even bother with Film Critic.
Speaking of Film Critic, I'm thinking it'd be nice to have a second one in here, but I'm not sure what to give up. If anything, it seems the Plascrete Carapace is almost redundant, even with there only being a single one in the deck. This does have some issues with Jinteki and super-fast advance (which it can only really deal with if you have a lucky hand), but overall I feel it's pretty solid. That said, I'd love to hear your thoughts below.
P.S. - Oh, and a final word in case you were wondering about piloting this deck. Creeper doesn't have backup from e3 Feedback Implants, so why is it there? In a word: Swordsman. I try to get the Atmans to do the heavy lifting for sentries, but they fail to do anything to Swordsman. More than 95% of the time I just drop it on Personal Workshop and it sits there the whole game, but, should Swordsman pop up, you'll be glad you had the Creeper handy.