Legality (show more) |
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Standard Ban List 23.09 (latest) |
Standard Ban List 23.08 (active) |
Rotation |
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Deck valid after Fourth Rotation |
Packs |
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System Gateway |
Basic System Gateway Anarch deck.
This deck is built around lots of viruses, but still maintaining a dedicated breaker rig. It's designed to be flexible to allow for different approaches to different opponents. In general, we probably want to have at least one dedicated breaker up early on (Cleaver being the obvious choice) and balance it with Botulus and Leech to make early runs. Good first-turn plays include:
Our breaker suite is deliberately low-level to take advantage of Leech to avoid paying too much to break subroutines, as well as being costly enough to make DZMZ Optimizer a decent discount. Both Buzzsaw and Cleaver let us break 2 subroutines for a single credit. Echelon is easily the weakest of the set, and it might be better to forego it, instead using Botulus to bypass any sentries. Speaking of, having 3x Botulus is fantastic for penetrating deep walls of ICE. Be wary of the corp trashing ICE just to break Botulus! There is no recursion in this deck so the placement of each Botulus is very important.
With a DZMZ Optimizer and a Fermenter or two, money should not be an issue. However, there are enough Sure Gambles and Wildcat Strikes to keep up cash flow even if drawing poorly. Overclock will allow runs (and trashes) on low amounts of money, whilst Jailbreak and Docklands Pass will help us get some extra value out of our runs. Tread Lightly can be used to either punish or slip past the corp, depending on when it is used.
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