Self Destruct (1-4 at CoL)

Sportsmetal Go Big or Go Home

15 influence spent (max 15, available 0)
21 agenda points (between 20 and 21)
48 cards (min 45)
Cards up to Downfall
Agenda (9)
Asset (3)
Event ()
Hardware ()
Operation (15)
Resource ()
Upgrade (6)
Barrier (3)
Code Gate (9)
Icebreaker ()
Multi ()
Other (2)
2x Sand Storm ●●●●● ●
Program ()
Sentry (1)
Legality (show more)
Standard Ban List 25.08 (active)
Rotation
Pre-rotation decklist
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Flatline sports - 9th - 13th @ Euros (4-4)
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rotage 2969

This is deck had one job to use rez a Sandstorm on a central server while rezzing self destruct on the remote server which would have lots of ice from Jinja, I could then get a big trace on self desruct and flatline the runner, this was an excellent plan except for 3 things

  1. Runners don't run with less then 3 cards in hand
  2. Runners see self destruct from central accesses and run with 5 cards in hand
  3. No brainstorm in the deck

Only win was via neural emp. This deck is neither fun or good

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