Legality (show more) |
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Standard Ban List 23.09 (latest) |
Standard Ban List 23.08 (active) |
Rotation |
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Pre-rotation decklist |
Packs |
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Core Set |
What Lies Ahead |
Trace Amount |
Cyber Exodus |
Humanity's Shadow |
Creation and Control |
Opening Moves |
The Spaces Between |
Card draw simulator |
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Odds: 0% – 0% – 0% more
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Repartition by Cost |
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Repartition by Strength |
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Derived from | |||
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SlySquid's Pawnshop v2.0 | 5 | 2 | 13 |
Inspiration for | |||
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SlySquid's Pawnshop v3.0 | 6 | 6 | 7 |
Include in your page (help) |
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Made v3.0 check it out
Had to go back to Wyrm, I didn't have it and I'm so use to playing with it... I know a lot of people hate on it but it's really REALLY strong against low ice and brutal when paired with Parasite... Also any extra copy's can be Aesop's Pawnshoped out for cash!
The point is to just play a regular aggressive game and let the mills happen over time, don't make that your goal....
18 comments |
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20 Aug 2014
Fox Ex Machina
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20 Aug 2014
Andre Modt
Hey Sly, have you considered using Scrubbed? The anarch current? Cause with wyrm it can save you 4 credits. Or are you avoiding currents? |
20 Aug 2014
Pinkwarrior
I believe Wyrm is his answer to lotus costing 6c to get through, as opposed to 5c for a crypsis which he ran before and a click amusing you want to keep crypsis. |
20 Aug 2014
Pinkwarrior
Nope d4v1d is Str 5 or more lotus is Str 4. i would guess the idea is even if they have three up one on each server theirs still one server they can't protect. |
20 Aug 2014
Fox Ex Machina
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20 Aug 2014
Fox Ex Machina
Sorry, looks like I mean, I can see someone accepting that a card is unbeatable by this deck—it's not a completely fatal flaw—but I believe Lotus Field is going to be common enough that someone will slap it on a scoring server and advance with impunity. Especially Near-Earth Hub: Broadcast Center, which does occasionally run Lotus Field. A Beale behind one of those is just going to stay there forever. |
20 Aug 2014
Pinkwarrior
But that said even if you can't get through one server it's not game over you can still win. |
20 Aug 2014
SlySquid
If it starts turning into a problem I'll have to make modifications, but at this point I don't think it's going to be too bad.
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20 Aug 2014
SlySquid
I think the answer is to just cut a Wyrm for a Crypsis... I do feel that with only one floating around in most decks it's not going to be a consistent problem (and who know maybe everyone will run Lag Time lol), or at least one that I have to really worry about... But a quick fix would be adding a single Crypsis, who knows, maybe that's the best play anywho... All I know is I'm addicted to Wyrm and with this current build it's way better! D4v1d is exactly what I needed! I played this deck against a Near-Earth Hub: Broadcast Center deck twice, lost the first match but won the second than beat my RP deck with it! Two very different decks and it was working great! Susanoo-No-Mikoto hates D4v1d... |
21 Aug 2014
TheTick
How often do you find yourself actually spending the three credits to break a subroutine with wyrm? Seems like that could get pretty expensive. |
21 Aug 2014
SlySquid
It's about aggression, let's say first turn an NBN player plays a Quandary and starts advancing an AstroScript Pilot Program, it would cost Crypsis 6 credits to instal, one too load and run... Darwin costs five and you better hope it's not an ice wall because than your boned... Now my buddy Wyrm installs and breaks it for 4 credits, that means I can break it three times and it only cost 10 credits, where as a Crypsis would cost 11 (because you need to load it up) I know it's not the most efficient on it's own, but when you think about it with Parasite the numbers become ridicules, let's include the cost of the Parasite when we look at killing mid-game ice... 9 credits to destroy an Eli 1.0, 7 for a Wall of Static, 5 for a STR 2 and so on... And that's not even including if you have a Grimoire which makes it two creds cheaper, and if you Clone Chip the Parasite back at the end of there turn that's another two credits off, now we're looking at 5 credits to out right DESTROY an Eli 1.0 So that means I'm able to put huge amounts of pressure on early and mid game and have D4v1d do work on all the huge thing that get in my way... |
21 Aug 2014
SlySquid
Darwin costs five and you better hope it's not an ice wall because than your boned... Now my buddy Wyrm installs and breaks it for 4 credits, that means I can break it three times and it only cost 10 credits, where as a Crypsis would cost 11 (because you need to load it up) I know it's not the most efficient on it's own, but when you think about it with Parasite the numbers become ridicules, let's include the cost of the Parasite when we look at killing mid-game ice... 9 credits to destroy an Eli 1.0, 7 for a Wall of Static, 5 for a STR 2 and so on... And that's not even including if you have a Grimoire which makes it two creds cheaper, and if you Clone Chip the Parasite back at the end of there turn that's another two credits off, now we're looking at 5 credits to out right DESTROY an Eli 1.0 So that means I'm able to put huge amounts of pressure on early and mid game and have D4v1d do work on all the huge thing that get in my way... |
In looking at the decklist, I need to ask: what's your answer to Lotus Field? It doesn't look like you have one: nothing in your deck can break it.