Legality (show more) |
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Standard Ban List 23.09 (latest) |
Standard Ban List 23.08 (active) |
Rotation |
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Deck valid after Fourth Rotation |
Shell game deck, using the iconic PE. Like the shell game it is, it is deceptively easy to think it is easy to play. It a lot of fun and doing mind games, especially on jinteki.net, is so much fun.
Mulligan plan : Have less than 3 agendas in hand OR at least one econ card (you need credits to play ambushes).
Strategy.
Ice choice : Pop-up Window grind the runner and gives us creds. Engram Flush is just the best Jinteki ice and Saisentan is a good facecheck for the cost (you can even kill a runner early game with it).
Agenda choice : The usual cards grinding, with House of Knives and Sting! (which as a very good kill rate). Cyberdex Sandbox and Offworld Office will give you econ, which is needed.
This deck is my take on the very good Thousand Cut deck (https://netrunnerdb.com/en/decklist/65798).
Bluffing with Jinteki: Personal Evolution is a great way to see another side of Netrunner. The ideas behind this deck is fairly simple : grind the runners cards, so that you have a chance to kill the runner simply by scoring an agenda. Otherwise, make the runner sweat about any run they will do. Tremendous fun.
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