1.0 Vs 2.0
Compared to Viktor 1.0, the extra 3 to rez Viktor 2.0 gets you two extra strength, for the first subroutine instead of the Do 1 brain damage it now features a trace dependent to give the runner a brain damage in the form of a power counter that can be redeemed by the corp at nearly anytime, additionally the runner has less flexible options for breaking since it must always use to break both 's instead of a single for each unlike most Bioroid ice including Viktor 1.0
Strength of 5 makes it very expensive to use many icebreakers to break either of it's . and unlike Viktor 1.0 it's strength of 5 puts it out of range for Yog.0. Got a Parasite? Probably have a bit of time
to break s i very taxing to runner
Surprising the runner with insufficient s may result the runner losing some IQ due to brain damage possibly swinging momentum into the corps favor.
Power token can be saved and used at just the right moment, giving corp lots of flexibility and possibly cause the runner to question himself at every turn.
Can end the run
Like other 2.0 Bioroid ice, higher cost makes rezing this card more challenging
Even though it is taxing, runner has lots of options to navigate through this card.
Do 1 brain damage is dependent on successful trace taking away some control from the corp.
Brain Damage decks are always looking for ways to cause brain damage, Viktor 2.0 provides such opportunities. Glacial decks should give Viktor 2.0 a look because of it's tax value to the runner at reasonable cost.
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