Project Vitruvius

Project Vitruvius 3/2

Agenda: Research

When you score this agenda, place 1 agenda counter on it for each hosted advancement counter past 3.

Hosted agenda counter: Add 1 card from Archives to HQ.

Illustrated by Emilio Rodríguez
Decklists with this card

Revised Core Set (core2)

#63 • English
Startup Card Pool
Standard Card Pool
Standard Ban List (show history)
Rulings

No rulings yet for this card.

Reviews

Vitruvius is seen often in HB decks, but not usually for the printed ability. Mostly because it is another three for two, which works well around the Biotic Labor or SanSan City Grid fast advance strategies. Its printed ability is very nice however - given that any non fast advance scoring of this card will leave it on the table at least one runner turn, as long as it is not being ‘never advanced’ it can be scored with two counters.

The retrieval ability is strong, very strong - it can be used for any reason, during any paid ability window. Padding up HQ during a Legwork run, retrieving lost combo pieces, or simply recurring various economic or strategic assets and upgrades to keep the servers safe. Even recurring the same damage card three times in one turn, reducing the number of cards needing to be held in hand for a flatline.

While Vitruvius was strong and used often for its ability to be easily fast advanced, as that strategy becomes slightly less common it is ready to find life for its counter ability rather than just its advancement cost.

(Chrome City era)
417

We have here the most used agenda in HB. Whatever the archetype, this agenda will fit. The main attraction of this agenda is the cost.

As stated in the previous review, Project Vitruvius can be scored from hand with Biotic Labor or Bass CH1R180G4. It can also be bluffed as an asset and scored next turn. This agenda has won more game for HB than any other card in faction.

The ability of the agenda cannot be overstated. Each token is the equivalent of a clickless Archived Memories. This will allow the corp to ALWAYS have access to their combo pieces. A notable one would be Game Changer, which can be trashed by the runner. Other combo can be done, be it Punitive Counterstrike, or even to get back an agenda thrown in Archives (like a runner trashing a Project Vacheron).

This is also why this is one of the most hated agenda by the runners. But who want a an easy game?

This is the most fitting agenda for HB. and the art is beautiful, if somewhat small.

(Uprising era)
3836