Walker in the Wasteland

rallenii 3

Based on an idea I shamelessly stole and applied to a street chess-ish Exile. Probably silly jank.

@Wasteland: Component of economy engine 1. Cards of all types get trashed frequently; could work out to 3 credits on most runner and corp turns.

@Harbinger: Food for Wasteland and Aesop, or even Scavenge; also good for Scheherezade.

@Technical Writer: Programs and hardware are gonna get installed a LOT. These dudes should pile up quickly.

@Pawn: Even without Deep Red, Pawn feels worth it. Good fodder for Aesop, possible trigger of Wasteland (which plays really nicely with Scavenge), will land on Scheherezade often and put a counter on Technical Writer.

@Dyson Mem Chip: 1c cheaper than CyberSolutions and frees up the cloud breakers. Plus, hey, extra defense against traces.

@Bookmark: Seems prudent to have some damage protection in there, plus it can potentially trigger Wasteland.

I'm not great at writeups (or deckbuilding, or this game) but criticism is welcome.

3 comments
4 Nov 2015 Chio

Only thing you may have overlooked is that Wasteland is a once per turn ability.

I think Wasteland Aesops is still good. But im not sure the street chess still works without Deep Red. Since you will be spending an additional click to make it work.

I think Cache is a stronger economy engine than Pawn. Especially if you run Scheherazade and Aesop's Pawnshop as well.

10 Nov 2015 rallenii

I didn't. Just overestimated the usefulness of Pawn for a bit. Ended up replacing them with Street Peddler, but I didn't even think of Cache. That's so much better! I'll probably have a v2 up soon.

12 Nov 2015 Chio

No, you didnt... I overlooked that you can have 3.

Aesop's Pawnshop, Cache, Wasteland and stuff has gotten so many cards that could be great that I dont even know what to include and what to leave behind.

It has turned into a pretty influence heavy econ package if you go for all the corner pieces like Scheherazade and Harbinger though.

Almost to the point where you can over econ your deck and do nothing but make money, rather than winning the game.