Drago Prison with BOOM (22.09)

Helix 1

R+ gets a lot better with runners losing their good drip. Sadly (?) it loses Archived Memories. I've chosen to replace them with 2x Restore as Drago recursion is very important for the deck. The list is fairly similar to the APAC list, but with added BOOMs and leaner ice. Losing the ability to recur BOOM might be a problem, but I personally think it is fine without.

4 comments
17 Sep 2022 osintelligence

Is it important to include the score out win-con of Backroom Machinations?

17 Sep 2022 Helix

@osintelligenceThe deck is never really trying to score out. It wins by grinding the opponent out, then eventually sticking two tags and landing the BOOM!. Alternatively it can win by rushing Drago Ivanov into boom behind ice. This is why Backroom Machinations is not included.

17 Sep 2022 Kikai

Red Level Clearance is an unpleasant include.

Have you considered some number of Retribution instead of some number of Self-Growth Program?

17 Sep 2022 Helix

@Kikai The deck wants use drago to trade resources with the runner. The tag-punishment that isn't BOOM! serves to support that. Retribution is of course worse at trading resources than Self-Growth Program. That being said, it can "permanently" deal with a card. In a list as this, the primary targets would be the decoder and Misdirection, but most decks running misdir also runs Simulchip. For this reason i dont think it is worth it.

There are more rigshootery variants where the plan is to score out. Those decks can use Retribution better imo.