Red Level Clearance

Red Level Clearance 1[credit]

Operation: Transaction
Influence: 2

Resolve 2 of the following in any order:

  • Draw 2 cards.
  • Gain 2[credit].
  • Install 1 non-agenda card from HQ.
  • Gain [click].

Not all secrets lie in vaults.
Illustrated by Krembler
Decklists with this card

Downfall (df)

#37 • English
Startup Card Pool
Standard Card Pool
Standard Ban List (show history)
Printings
Downfall
Rulings

No rulings yet for this card.

Reviews

The Corp's counterpart to Deuces Wild, and just as good if not even better!

TL;DR - This essentially lets you either compress two different basic actions into one card or take an action for free at the cost of 1. For a less compressed review, let's go over each of the options one line at a time:

Draw 2 cards.

This lets you cycle Red Level Clearance and lets you dig more quickly for options. If you are playing a rush deck, or just need more options here and now to refill HQ, you can't go wrong with this.

Gain 2.

Not nearly as great as the old Green Level Clearance, this refunds the cost of Red Level Clearance for a profit of 1. This is just taking the basic action, but it does synergize with cards like NASX, and you get another action to pair with this.

Install up to 1 non-agenda card.

Important to note that you still have to pay all costs to install and you can't rez until Red Level Clearance has fully resolved (no Jinja City Grid into two cards). This action is overshadowed by the next option (since they are effectively the same if you spent it towards installing) but there are still reasons to pick this option if your ID cares about it in particular (MirrorMorph: Endless Iteration for an install that stacks with the basic install).

Gain .

This just makes all the above options better and why this card is never a bad pick for a deck. As noted much earlier, this lets you do any of the above actions for "free" - efficiency HB would be proud of.

  • 2 cards for 1 and still have 3 to use them all is fantastic.
  • Gaining 1 for free is good, if you just need that extra credit to rez or make a trace.
  • A clickless install can be great. Even though you can't install an agenda with this, you can start to spam assets and upgrades at a higher rate or just pull off some cool combos. Calibration Testing and Bioroid Work Crew say hi!

At 2 influence, this isn't the worst import you could make. It's a Transaction, which means Weyland Consortium: Building a Better World gets invited to the party. MirrorMorph: Endless Iteration likes this for more options towards triggering the ID. But honestly, any ID can make good use of it.

(As an aside, for those who follow the color spectrum and Paranoia, this is the lowest level of clearance, aside from Infrared. Even lower than Green, so we still have Orange and Yellow clearances to go! Check out the Green Level Clearance review for more info.)

(Downfall era)
122
One jank combo for the enthusiasts: Red Level Clearance to install a Roughneck Repair Squad or Eliza's Toybox and use it on the same turn. —
or Echo Chamber / Lady Liberty! —
Or score a 4/2 from hand with Reconstruction Contract and Dedication Ceremony. —