Legality (show more) |
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Standard Ban List 23.09 (latest) |
Standard Ban List 23.08 (active) |
Rotation |
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Pre-rotation decklist |
Packs |
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Core Set |
What Lies Ahead |
Cyber Exodus |
Future Proof |
Creation and Control |
Mala Tempora |
True Colors |
Honor and Profit |
Up and Over |
Democracy and Dogma |
The Liberated Mind |
Fear the Masses |
23 Seconds |
Card draw simulator |
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Odds: 0% – 0% – 0% more
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Repartition by Cost |
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Repartition by Strength |
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Derived from | |||
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Anti-Oskarin Speed | 1 | 2 | 3 |
Inspiration for |
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None yet |
Include in your page (help) |
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The main idea is to set up the full rig in a promptly manner. SMC and Diesel should give us a fast Magnum given the 40 cards deck. Try to find garrote and start hitting those ices. New cards like DNA ( a punitive code gate ) will make it more dangerous but we also have Deuces Wild to check out the ice without face checking. Super effective breakers and very cheap but sufficient console that will give us some free draws in most match ups. Some extra events and the Wheel for money or extra access to RD and HQ and Councilman and Plascretes to fight the meta. Solid, speedy and simple deck that won't give you the World's top 8 but that at the end of the day works nicely in most games.
4 comments |
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1 Aug 2016
rojazu
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1 Aug 2016
Raiddinn
Self-modifying Code used + Garrote + Torch is 14 credits. How is this speedy? I like where you are going with this, but I think it would probably work better if there was less in the way of up front setup costs. You have to spend 8 more into ZU.13 Key Master above and beyond what it would have costed with Torch before you break even and you have to spend it all up front before the first run. It's a big downside. |
May i suggest 3 personal workshop and 3 stimhacks for this deck.