Lost and Foundry

Milhaus2000 7

The goal of this deck is to put out a good deal of cheap ice to set up Agenda advances. While advancing the agendas, I want to install them one turn, then advance them through the next. This way the Runner doesn't know if it's an agenda, or an Edge of the World. I want to test it out more, but any advice would be appreciated.

3 comments
13 Jan 2015 Softman25

I'd highly recommend putting in a Heinlein Grid or two - especially if you're going to be ramming triple Troll in.

Also - while your plan of never advance is effective - you're going to have problems with the 4/2s. If you're not that interested in them - consider swapping for NAPD Contracts. Even if you don't try to score them out - just forcing the runner to spend amounts of money to take it is kinda a win for you.

13 Jan 2015 Milhaus2000

Hmm, I'll definitely consider the Heinlein Grid's. As for the NAPD Contracts, I was thinking about putting them in, and now that you say it, I don't really know why I wouldn't. Thanks!

13 Jan 2015 AgentSongbird

I played against this deck last night. Heinlein Grid would have absolutely wrecked me.