Welcome to the Valley!

secretox 69

This is a Valley Grid RP deck that seeks to force a runner into running a 3 ice remote to lower their hand size and cause a kill. I'm still in the early stages with this concept and any criticisms are welcome.

2 comments
22 Apr 2015 FarCryFromHuman

Chairman Hiro would be hilarious to rez in an unprotected remote at the end of a runner's turn after encountering your server.

Gyri Labyrinth has pretty obvious synergy and can kill runners if encountered on a central before you've rezzed Valley Grid and shown your combo.

Fetal AI is a dick move here. I love it.

22 Apr 2015 secretox

Hah yeah, I feel like the deck really gives the runner a damned if you do damned if you dont run on a single advanced card under 3 ice. It could be a nisei, if they dont run it then I get 2 points and a counter. If they do, and its fetal that sucks a lot too!

Also, Valley grid on centrals is really mean considering they could lose 2-6 max hand size if they really want to access the remote. Still working on the deck though, thanks for the pointers!