New Sol: Lag Time

New Angeles Sol Your News

15 influence spent (max 15, available 0)
20 agenda points (between 20 and 21)
49 cards (min 45)
Cards up to Data and Destiny
Agenda (10)
Asset (7)
Event ()
Hardware ()
Operation (11)
Resource ()
Upgrade (3)
Barrier (4)
1x Eli 1.0
Code Gate (4)
3x Viper ●●●
Icebreaker ()
Multi ()
Other (1)
Program ()
Sentry (9)
3x Caduceus ●●●●● ●
1x Dracō
1x Ichi 1.0 ●●
Legality (show more)
Standard Ban List 25.08 (active)
Rotation
Pre-rotation decklist
hide Card draw simulator
Odds: 0% – 0% – 0% more
hide Repartition by Cost
hide Repartition by Strength
hide Derived from
None. Self-made deck here.
hide Inspiration for
None yet
Include in your page (help)

ericbtool 13

So nothing too mind-boggling here. You get strong, cheap ICE for the early game that grows in strength as the game goes on. Improved Tracers does it's job quite well in conjunction with Lag Time to create obnoxious taxes.

This is the second iteration. The previous did not not have an alternative to an agenda to stuff in a remote so the smarter runners would just wait until I installed something. The San-San, while typical, provides the motivation. I was originally going to use Reversed Accounts but that does nothing for Faust and there's a lot of flying skulls around here right now

Probably wouldn't mind a CVS but I would like to make sure first. If they pop one out and spend a bunch of creds to steal an Improved Tracers I don't care.

2 comments
16 Nov 2015 moistloaf

Str4 caduceus would definitely be obnoxious

16 Nov 2015 ericbtool

It actually achieves Str5 in most games. The improved tracers agenda works out pretty well.