Silhouette Blitz

freeman.ko 1

I have been playing with this deck a bit and still trying to make it faster and more resource efficient.

the idea is to run them fast and early and never stop.

I have only been playing for about a month ( I took a long break after lunar cycle), so if anyone is seeing something im not, I would love to hear your thoughts

also, I will be playing this in the So-Cal regionals next week - I'll let you know how it goes.

2 comments
16 Jul 2015 FarCryFromHuman

Out of 40 cards you have 6 that produce breakers (effectively 4 copies of the first to come into play, 3 of the second, and 2 of the third for purposes of drawing them). Do you feel you see your breakers soon enough to be aggressive? I wonder if Express Delivery or Street Peddler (risky) would be worthwhile? The complete lack of backups is also pretty scary.

I think I'd cut 2x Security Testing and 1x Doppelgänger for a back-up of each breaker, especially with cards like Underway Renovation and the like coming into the meta. YMMV, of course.

16 Jul 2015 freeman.ko

`@FarCryFromHuman I havent had a problem with losing Ice breakers yet. I have had a couple games where I didnt get them all until late game, and in that situation I focused on economy. but in general it has been pretty good at getting rolling pretty fast.

I do like the Express Delivery Idea. I will have to try it. Maybe drop 1x Security Testing and 1x Data Folding for 2x Express Delivery