What I Need Is What I Have

vvribeiro 816

I think this might work. Nasir's hability means that whenever you approach a piece of ice, most of the time, you will be given the exact amount of money you need to break it. Even Tolbooth can be broken on sight with Overmind. The problem here are Archer, ices that have strength equal to its rez cost and the advanceable ices, but thats what the recurring credits and datasucker counters are for. Or if you have money to spare before the run, you can just boost your breaker's strength beforehand, once you're gonna be drained anyway.

Use Personal Workshop to install your programs and hardware and save some money and Kati when the ices already rezzed.

Comment away, I'm looking for feedback!

3 comments
25 Aug 2014 Diegofsv

I would do some modifiations since Crypsis is one of the worst breakers possible for Nasir

-3 Crypsis / +3 Test Run

-3 The Maker's Eye +3 Scavenge

-1 The Toolbox

-1 Deus X +1 Sharpshooter

Test Run and Scavenge will make you overuse your Overmind. I can't see a Nasir/Overmind deck without at least Test Run.

25 Aug 2014 Diegofsv

You may change Scavenge for Diesel too....maybe its even better since Test Run is completly awesome with Overmind and may be enough with Clone Chip

25 Aug 2014 CJFM

Agree with @Diegofsv. You won't need 3 e3s either, since having a second one does nothing. Not ALL ICE give you exactsies for Overmind, and because of that previous versions of Overmind/Nasir builds included Rook or Xanadu. The problem is that after the corp rezzes their ICE Overmind is extremely expensive to get into anything. Take a look at a few of my early Nasir builds with Overmind to get some idea of what hypothetically works, but doesn't really work in practice. The OverMeidan build was the most successful, but still needed things to go just right to get beyond the mid-game.