Econ for the glacier decks

Pros:

  • Low play cost. If you spent all of your credits rezzing ice during the runner's turn, you only need to click for 1 credit before being able to play this
  • Low influence cost. 1 Influence makes it more attractive to import into high ice builds.

Cons:

  • Weak during early game. You'll get more bang for you buck playing this card during mid- to late game.

Overall, this is a great econ option for HB glacier builds. Weyland glacier may want to consider importing it in. Fast advance builds and Jinkteki low-ice builds want to skip it.

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You spend Econ on rezzing ICE.. and then you gain credits... to rez ice... —
This card is a second wind for NEXT Design decks that helps boost their mid/late game economies. —

The original counter to Scorched Earth.

PROS:

  • Prevents up to 3 meat damage
  • Recurring credits to remove tags helps stretch the credits gained from Account Siphon

CONS:

  • Can only prevent up to 3 meat damage. You're still going to slightly singed from Scorched Earth
  • To prevent the damage, you need to trash it. So you need to think long and hard whether its worth trashing over 1 meat damage or keep in reserve for Scorched Earth.
  • While the influence isn't back-breaking, non-criminals will hesitate to include this card when so other out-of-faction cards are begging to be included

Overall, criminals should give serious consideration to this card over Plascrete Carapace, especially if Account Siphon is a major part of their strategy. Non-criminals are probably better off sticking to Plascrete Carapace

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The biggest downside is probably that if you're tagged the Corp can spend a click and two credits to trash this. So, they'll just do that first. It IS powerful for clearing self-inflicted tags, though. —
@LordRandomness is right, it ends up just being a click+2 cred tax on the corp. Still, that can help prevent double scorched. —
If the corp tags you, then trashes this, then scorches, you'll still be fine as long as you have 4 cards in hand and can clear the tag next turn. It's very good against 24/7 Breaking News because they have to forgeit an agenda just to get rid of this card and you can remove the tags the next turn with 4 credits. —