20 cards

Event: Sabotage • Cost: 0 • Influence: 2

Play only if you made a successful run this turn.

Trash an unrezzed piece of ice you passed during the last run you made this turn.

"When your opponent is weak, strike. If you do not, he will become strong." - the Playbook
Anarch • Lili Ibrahim • Intervention 61
En Passant
Event • Cost: 3 • Influence: 3

Look at the top 10 cards of your stack. If any of those cards are programs, you may install one of them, lowering the install cost by 5. Trash the rest of those cards.

Omar goes through four, five keyboards per week, no two from the same decade.
Anarch • Nasrul Hakim • Intervention 62
Frantic Coding
Hardware: Console • Install: 5 • Influence: 1

+2

Whenever you access cards from HQ during a run, access 1 additional card for each piece of ice protecting HQ that you broke all subroutines on during this run.

Limit 1 console per player.

Criminal • Del Borovic • Intervention 63
The Gauntlet
Program: Icebreaker - Fracter • Install: 4 • Memory: 1 • Strength: 1 • Influence: 2

1: Break barrier subroutine.

2: +2 strength.

2, return Saker to your grip: Derez a barrier. Use this ability only after using Saker to break all the subroutines on that barrier during a single encounter.

Spiraling even higher, every feature of cyberspace sprawled before it.
Criminal • Liiga Smilshkalne • Intervention 64
Saker
Resource: Connection • Install: 1 • Influence: 1

,: Draw 3 cards. Shuffle 1 card from your grip into your stack.

"I used to run stims, simsensies, the usual. I was scum. Now I run water. I'm a fragging hero."
Criminal • Chris Peuler • Intervention 65
Blockade Runner
Identity: G-Mod - Stealth • Link: 0 • Deck: 40 • Influence: 15

1

Use this credit to pay for using icebreakers.

"Nothing up my sleeve..."
Shaper • Matt Zeilinger • Intervention 66
Ele "Smoke" Scovak: Cynosure of the Net
Hardware • Install: 0 • Influence: 1

Whenever you make a successful run on R&D, instead of accessing cards, you may choose 1 of the top 5 cards of R&D and access it. You cannot access any other cards in R&D during this run.

"I usually find something interesting in there. Just not what I was looking for."
Shaper • John Ariosa • Intervention 67
Top Hat
Program: Icebreaker - Fracter • Install: 4 • Memory: 1 • Strength: 3 • Influence: 2

1: Break barrier subroutine.

3: +4 strength for the remainder of this run. Use this ability only by spending at least 1 credit from a stealth card.

The personality must be bigger than the prop.
Shaper • Seage • Intervention 68
Blackstone
Event: Current • Cost: 0 • Influence: 0

This card is not trashed until another current is played or an agenda is scored.

While secretly spending credits, players cannot spend 2.

"Take this to Inez Delgado in Netcrimes. No one else."
Neutral • Leanna Crossan • Intervention 69
Government Investigations
Resource: Location • Install: 2 • Influence: 0

If you are tagged when your turn ends, force the Corp to "Trace1– If unsuccessful, the Runner removes 1 tag."

,trash all cards in your grip: Prevent all meat damage.

"The Starlight Meditation Booths are available to refugees for free for the duration of the crisis."
Neutral • Maciej Rebisz • Intervention 70
Citadel Sanctuary
Operation: Condition • Cost: 1 • Influence: 2

Install Wetwork Refit on a rezzed piece of bioroid ice as a condition counter with the text "Host ice gains " Do 1 brain damage." before all its other subroutines."

"I let the bioroids do a ride-along via remote, so they can see what pain really looks like." -Agent Valkyrie
Haas-Bioroid • Antonio De Luca • Intervention 71
Wetwork Refit
Identity: Megacorp • Deck: 45 • Influence: 12

The first time the Runner passes a rezzed piece of bioroid ice each turn, you may rez a bioroid, lowering its rez cost by 4.

Haas-Bioroid • Intervention 72
Haas-Bioroid: Architects of Tomorrow
Asset: Character • Rez: 4 • Trash: 4 • Influence: 2

Whenever you and the Runner reveal secretly spent credits, do 1 meat damage if you and the Runner spent a different number of credits.

"Does an alliance with the yakuza truly seem so strange? They are honorable businessmen, and women, just like us." -Rin Kimura, Chief NA Security
Jinteki • Kate Laird • Intervention 73
Fumiko Yamamori
Operation • Cost: 0 • Influence: 2

As an additional cost to play this operation, trash the top card of R&D.

Draw 3 cards. Add 3 cards from HQ to the top of R&D in any order.

"Keep your head down, keep moving, try not to attract attention."
Jinteki • Juan Novelletto • Intervention 74
Hasty Relocation
ICE: Barrier • Rez: 6 • Strength: 8 • Influence: 3

When the Runner encounters Data Ward, he or she must pay 3 or take 1 tag.

End the run if the Runner is tagged.

End the run if the Runner is tagged.

End the run if the Runner is tagged.

End the run if the Runner is tagged.

NBN • Caroline Elizabeth Huss • Intervention 75
Data Ward
Upgrade • Rez: 1 • Trash: 4 • Influence: 2

If the Runner is tagged, Drone Screen gains "Whenever the Runner initiates a run on this server, Trace3– If successful, do 1 meat damage (cannot be prevented)."

Falstaff-337B; decrypt-ok; loc:0.258500, -79.920791 -ok; auth-ok; msg:KAR kill authority requested y/n?
NBN • Adam S. Doyle • Intervention 76
Drone Screen
Asset: Character • Rez: 2 • Trash: 3 • Influence: 3

Whenever an encounter with a piece of ice ends, place 1 power counter on Chief Slee for each unbroken subroutine on the encountered piece of ice.

, 5 hosted power counters: Do 5 meat damage.

Weyland Consortium • Caitlin Yarsky • Intervention 77
Chief Slee
ICE: Barrier - Illicit • Rez: 10 • Strength: 8 • Influence: 3

When you rez Bulwark, take 1 bad publicity.

When the Runner encounters Bulwark, gain 2 if there is an installed AI.

The Runner trashes 1 program.

The Corp gains 2. End the run.

The Corp gains 2. End the run.

Weyland Consortium • Mariusz Siergiejew • Intervention 78
Bulwark
Operation: Gray Ops • Cost: 2 • Influence: 0

Trash 1 installed card with an install cost equal to or less than the number of tags the Runner has.

When a shooting war threatens, the prudent course is to shoot first.
Neutral • Kate Laird • Intervention 79
Best Defense
Operation: Terminal • Cost: 0 • Influence: 0

After you resolve this operation, end your action phase.

Shuffle 3 cards from Archives into R&D. Remove Preemptive Action from the game instead of trashing it.

Neutral • VIKO • Intervention 80
Preemptive Action

20 cards