Ice: Sentry - Psi - AP • Rez: 6 • Strength: 4 • Influence: 2

Hosted power counter: Do 1 net damage. Use this ability only during a run.

[subroutine] Do 1 net damage.

[subroutine] You and the Runner secretly spend 0[credit], 1[credit], or 2[credit]. Reveal spent credits. If you and the Runner spent a different number of credits, place 1 power counter on Mamba.

Jinteki • Eko Puteh Up and Over 65
Mamba
Ice: Code Gate - AP • Rez: 4 • Strength: 5 • Influence: 3

You can advance this ice.

[subroutine] Gain 1[credit]. If there are 3 or more hosted advancement counters, instead gain 3[credit].

[subroutine] Do 1 net damage. If there are 3 or more hosted advancement counters, instead do 3 net damage.

[subroutine] Give the Runner 1 tag. If there are 3 or more hosted advancement counters, instead give the Runner 1 tag and end the run.

Weyland Consortium • Yog Joshi Martial Law 97
Mausolus
Ice: Code Gate - Grail - AP • Rez: 6 • Strength: 4 • Influence: 1

When the Runner encounters Merlin, you may reveal up to 2 grail ice from HQ. For the remainder of this run, Merlin gains the subroutines of the revealed ice in the order of your choice.

[subroutine] Do 2 net damage.

He who holds the staff of wisdom.
Neutral • Andreas Zafiratos All That Remains 91
Merlin
Ice: Trap - Psi - AP • Rez: 1 • Strength: 3 • Influence: 2

[subroutine] You and the Runner secretly spend 0[credit], 1[credit] or 2[credit]. Reveal spent credits. If you and the Runner spend a different number of credits, do 2 net damage; otherwise do 1 net damage. Trash Mganga.

Thin enough to pierce netspace. Deadly enough to pierce your mind.
Jinteki • Liiga Smilshkalne Sovereign Sight 13
Mganga
Ice: Sentry - AP • Rez: 7 • Strength: 5 • Influence: 3

[subroutine] Do 1 net damage unless the Runner trashes the top 2 cards of the stack.

[subroutine] Do 2 net damage unless the Runner trashes the top 3 cards of the stack.

[subroutine] Do 3 net damage unless the Runner trashes the top 4 cards of the stack.

Jinteki • Andreas Zafiratos Kampala Ascendent 115
Mlinzi
Ice: Code Gate - Bioroid - AP • Rez: 6 • Strength: 4 • Influence: 3

Lose [click][click]: Break up to 2 subroutines on this ice. Only the Runner can use this ability.

[subroutine] Do 1 core damage. You may draw 1 card.

[subroutine] Do 1 core damage. You may draw 1 card.

"Submit."
Haas-Bioroid • Ethan Patrick Harris Station One 30
Nerine 2.0
Ice: Sentry - AP • Rez: 4 • Strength: 3 • Influence: 2

[subroutine] Do 3 net damage.

Forged by Ak.wa on 23.11.79-23. Filed 23.11.79-23.2 with #34k-lw3-21HH-4i.
//Samurai included.
Jinteki • Isuardi Therianto System Core 2019 95
Neural Katana
Ice: Sentry - NEXT - Destroyer - AP • Rez: 10 • Strength: 6 • Influence: 4

The rez cost of this ice is lowered by 1[credit] for each other rezzed piece of NEXT ice.

[subroutine] Do 1 core damage.

[subroutine] Do 1 core damage.

[subroutine] Trash 1 installed Runner card.

Defenses that last forever.
Haas-Bioroid • Ed Mattinian Kampala Ascendent 112
NEXT Diamond
Ice: Sentry - NEXT - AP - Destroyer • Rez: 8 • Strength: 4 • Influence: 3

X is the number of rezzed NEXT ice.

[subroutine] Do X net damage.

[subroutine] Trash X programs.

"God in Heinlein. What's next, NEXT Platinum?" -John Masanori
Haas-Bioroid • Ed Mattinian The Valley 11
NEXT Gold
Ice: Sentry - AP - Observer • Rez: 4 • Strength: 2 • Influence: 2

When the Runner passes this ice, if there are 4 or more cards in the grip, give them 1 tag.

[subroutine] Do 1 net damage.

[subroutine] Do 1 net damage.

The construct turns to you, eyes wild. "Beloved," it asks, "is that you?"
Jinteki • Marlon Ruiz The Automata Initiative 43
Phoneutria
Ice: Code Gate - Illicit - AP • Rez: 5 • Strength: 6 • Influence: 3

As an additional cost to rez this ice, take 1 bad publicity or remove 1 tag.

[subroutine] You may draw 1 card.

[subroutine] Do 1 net damage.

[subroutine] End the run if there are more cards in HQ than in the grip.

Eat, grow, deny. A truly ravenous generation.
NBN • Júlio Rocha Rebellion Without Rehearsal 117
Piranhas

Pup

Ice: Sentry - AP • Rez: 1 • Strength: 0 • Influence: 1

[subroutine] Do 1 net damage unless the Runner pays 1[credit].

[subroutine] Do 1 net damage unless the Runner pays 1[credit].

Yip Yip!
Jinteki • Liiga Smilshkalne Honor and Profit 18
Pup
Ice: Sentry - AP - Observer • Rez: 5 • Strength: 2 • Influence: 3

When the Runner encounters this ice, choose a card type. For the remainder of the encounter, whenever you trash a card of the chosen type with net damage from a subroutine on this ice, do 1 net damage.

[subroutine] Do 1 net damage.

[subroutine] Do 1 net damage.

[subroutine] Do 1 net damage.

Jinteki • Krembler Downfall 44
Saisentan

Seraph

Ice: Sentry - AP - Observer - Deep Net • Rez: 10 • Strength: 5 • Influence: 3

When the Runner encounters this ice, they lose 3[credit] unless they suffer 2 net damage or take 1 tag.

[subroutine] The Runner loses 3[credit].

[subroutine] Do 2 net damage.

[subroutine] Give the Runner 1 tag.

“Starlight called it a gift. I call it providence.”
—The Holo Man
NBN • Adam S. Doyle Rebellion Without Rehearsal 118
Seraph
Ice: Sentry - Tracer - AP - Illicit • Rez: 7 • Strength: 5 • Influence: 3

When you rez Shinobi, take 1 bad publicity.

[subroutine] Trace[1]. If successful, do 1 net damage.

[subroutine] Trace[2]. If successful, do 2 net damage.

[subroutine] Trace[3]. If successful, do 3 net damage and end the run.

Jinteki • Chris Newman Double Time 115
Shinobi
Ice: Sentry - AP - Destroyer • Rez: 3 • Strength: 2 • Influence: 1

The Runner cannot break subroutines on this ice using AI programs.

[subroutine] Trash 1 installed AI program.

[subroutine] Do 1 net damage.

The pain of its first cutting art is a test. Bleed human-red and the second attack is stilled.
Jinteki • Krembler System Update 2021 56
Swordsman
Ice: Sentry - AP • Rez: 1 • Strength: 1 • Influence: 0

[subroutine] Do 1 net damage.

[subroutine] Gain 1[credit].

“Youʼll give till it hurts… then itʼll reach for more.”
–Red Comyn
Neutral • Scott Uminga System Gateway 73
Tithe
Ice: Sentry - AP • Rez: 6 • Strength: 2 • Influence: 2

[subroutine] End the run unless the Corp pays 1[credit].

[subroutine] Do 1 net damage.

[subroutine] Do 1 net damage.

[subroutine] Do 1 net damage.

"It's ice so dangerous it has safety protocols. Think about that." -g00ru
Jinteki • Adam S. Doyle System Core 2019 97
Tsurugi

Týr

Ice: Sentry - Bioroid - AP - Destroyer • Rez: 10 • Strength: 7 • Influence: 5

Lose [click]: Break 1 subroutine on this ice. The Corp gets +1 allotted [click] for their next turn. Only the Runner can use this ability.

[subroutine] Do 2 core damage.

[subroutine] Trash 1 installed Runner card. Gain 3[credit].

[subroutine] End the run.

The valiant do not hesitate.
Haas-Bioroid • Liiga Smilshkalne Uprising 102
Týr
Ice: Sentry - AP • Rez: 4 • Strength: 2 • Influence: 2

When you rez this ice during a run against this server, you may have the Runner gain 2[credit]. If you do, during each encounter with this ice for the remainder of that run, the Runner cannot break more than 1 of its printed subroutines.

[subroutine] Give the Runner 1 tag.

[subroutine] Do 2 net damage.

[subroutine] You may draw 2 cards.

NBN • BalanceSheet Parhelion 117
Unsmiling Tsarevna