Putting Hidden Credits to Good Use
is always good for economy, and for using icebreakers is next best thing!
Combos
Cloak & Dagger besides this phrase being a staple of 1980's culture one of the most efficient anti-sentry combos out there. It's main limitation being where to get those credits from. One possibility? More Cloaks.
Cloak & Switchblade the Criminal version of the combo above is even more efficient but utilizes credit even more inflexibly from Stealth cards.
Cloak & Refractor is a decent anti-code-gate combo, there are other decoders that don't require the exclusive stealth , so Shapers are more likely to have this combo all to themselves.
Cloak & BlacKat is a decent anti-barrier combo, again not as compelling as the anti-sentry combos above, but none-the-less a noteworthy combo mostly for Anarchs
With the need for for stealth credit other options are: Dyson Fractal Generator, Ghost Runner, Lockpick & Silencer
Akamatsu Mem Chip and other + options help make room for more copies of Cloak
Pros
Excellent economy option, 1 install cost pays for itself on the first turn it's used. Freeing up for other uses.
Can be trashed as fodder for Trash a Programs in place of more vital programs
Combos could result in breaking ice for no out of hand turn after turn
Rare source of stealth-sourced
Cons
Costly memroy requirement considering the often limited space
Credit unable to be used for other stuff
Summary
Stealth decks are most certainly going to auto-include Cloak, perhaps 2-3 of them. As a pure economic card it's not bad for many other decks, lots of flexibility particularly for Shapers means Cloak deserves a look.
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