Legality (show more) |
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Standard Ban List 23.09 (latest) |
Standard Ban List 23.08 (active) |
Rotation |
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Pre-rotation decklist |
Packs |
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Core Set |
What Lies Ahead |
Cyber Exodus |
Humanity's Shadow |
Future Proof |
Creation and Control |
Honor and Profit |
The Valley |
Card draw simulator |
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Odds: 0% – 0% – 0% more
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Repartition by Cost |
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Derived from | |||
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Hawt Andromeda | 1 | 1 | 2 |
Inspiration for |
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None yet |
Include in your page (help) |
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2 comments |
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12 Jan 2016
hewlett390
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12 Jan 2016
Tyr4el
It's funny you mention Same Old Thing because I had considered putting that in there in the Mk 1. I'll update this in Mk III. Thanks for the tips! |
I'd say it's much improved from the first one - however, I'd either pick HQ Interface or R&D Interface, since they're pricey, but not both. Maybe HQI, but some The Maker's Eye for the occasional dip into R&D? On the whole, Criminals are much more dangerous with HQ, while Shapers are dangerous for R&D.
I'd maybe take some of your run events (Account Siphon, Inside Job) down to 2, and throw in 2 Same Old Thing, since that will give you some more flexibility.