Skynet awakens V 1.1

Arameas 30

This doesn't run as a counterstrike deck. More a run to death deck. Best case scenario is to have three-four ICE and valley grid up on R&D / Scoring server. This combined with the self destruct chips makes the server basically un-runable. Most of the ICE is designed to be low-mid cost with annoyance factor. They either break the ICE and take the hand size reduction or move on taking out only the ETR. Valley Grid is really the cornerstone of the deck and combined with the Self-Destruct Chips and brain damage from the Biroids/cerebral overwriter. If they click through the biroids Ryon night can punish them with Sentinel Defense Program adding up the damage.

Overall It probably needs more tweaking and I am after advice. The economy isn't great in the deck relying mostly on Adonis (hopefully with Oaktown Grid ) to provide money.

1 comments
17 Jun 2015 drhems

In a recent tournament I played(and lost) against a Cybernetics Division that made great use of Ronin. It's pretty easy to bluff out as a Cerebral Overwriter. Then when there hand size is 2 or less (easy with Valley Grid and Self-Destruct Chips) you can trigger it for the win. You have the influence to include 1 it may be worth it to take out 2 Snares! to include a second one.

I like the ice choices. Turing is great against annoying Keyhole decks. Even if you aren't at full strength over R&D. If money wasn't so tight I would almost switch out the Markus 1.0 for a Heimdall 1.0. I wonder if a few Brain-Taping Warehouses would help with the money problems. It may also force more Ryon Knight triggers. As they don't want you to rez your 2nd Ichi 1.0 for only 2 again.

I just noticed the Enhanced Login Protocol which I think is fantastic in a Ryon Knight/Bioroid deck.