Wall of Thorns

Wall of Thorns 8[credit]

Ice: Barrier - AP
Strength: 5
Influence: 1

[subroutine] Do 2 net damage.

[subroutine] End the run.

Most runners do their business in full-sim, with their rigs wired directly into their brains. The setup has a large number of advantages, with the runner able to process data and input commands far faster than a traditional meat-bound system. But it also means greater risk.
Illustrated by Adam S. Doyle
Decklists with this card

Core Set (core)

#78 • English
Startup Card Pool
Standard Card Pool
Standard Ban List (show history)
Printings
Rulings

No rulings yet for this card.

Reviews

Wall of Thorns is a solid card that doesn't see as much play as it deserves

Pros:

  • It's a barrier in-faction for Jinteki
  • Punishes fracterless face-checkers with net damage
  • 5 cr to break with Corroder

Cons:

Tsurugi has a similar dual role of end-the-run and net-damage, and at time of writing is more popular. [citation needed]

(All That Remains era)