ICE: Barrier - AP • Rez: 8 • Strength: 5 • Influence: 1

Do 2 net damage.

End the run.

Most runners do their business in full-sim, with their rigs wired directly into their brains. The setup has a large number of advantages, with the runner able to process data and input commands far faster than a traditional meat-bound system. But it also means greater risk.
Jinteki • Adam S. Doyle • Core Set 78
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Wall of Thorns
Rulings

No rulings yet for this card.

Reviews

Wall of Thorns is a solid card that doesn't see as much play as it deserves

Pros:

  • It's a barrier in-faction for Jinteki
  • Punishes fracterless face-checkers with net damage
  • 5 cr to break with Corroder

Cons:

Tsurugi has a similar dual role of end-the-run and net-damage, and at time of writing is more popular. [citation needed]

(All That Remains era)