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Standard Ban List 23.09 (latest) |
Standard Ban List 23.08 (active) |
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Master Roshi - US Nationals Top 16 | 34 | 27 | 14 |
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An update of one of my all-time favorite decks, ThroneRunner's Master Roshi.
We tried this a while back with Brain-Taping Warehouse and IT Department. We had fun. We laughed. We lost.
The addition of Sandburg and a handful of key bioroids gives this some newfound teeth without the awkward turn investment that was IT Department.
Inazuma-Turing over Sandburg is a solid play until they find Gordian.
Fairchild 2.0 is a very, very good piece of ICE over a central. It discourages the HQ hit for PolOp, and the singleton Prisec does a surprising amount of work in this deck. I'd want two were space not so tight.
Rumor Mill hurts, and you're porous enough early game that Val DLR throws your positional ICE away.
Things I'd like to try: Enhanced Login Protocol if for no other reason to act as a counter-current for Rumor Mill.
Bioroid Efficiency Research could pull some weight here.
At any rate, it's fun. The basic FoodCoat econ package is still as strong as ever, and you can masquerade as a FoodCoats deck for a few turns, hopefully baiting them into a central run that will wipe a good percentage of their rig and/or brain.
Comments and Suggestions are always appreciated.
7 comments |
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29 Aug 2016
Heinrich
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29 Aug 2016
GrantZilla1979
It's particularly weak to Gordian Blade because they are stacked code gates of the same strength. It runs it for 6, less if Net-Ready Eyes or Datasucker are in the mix. |
29 Aug 2016
GrantZilla1979
Ah. I see. I suddenly remembered in a prior version of this deck I was running Project Wotan to throw the hard ETR over Turing. Inazuma - Turing would not keep out a run-1st-click attack, since nothing in the sub prevents the spending of the clicks and the ETR is conditional. All the more reason to slot Enhanced Login Protocol I think. |
30 Aug 2016
Kharn the Betrayer
Sensei can fill the place of Inazuma if all you're looking to do with it is make sure the runner can't just burn a turn to get through a turing. It's also lighter on influence, though it definitely lacks some of Inazuma's other utility. |
30 Aug 2016
Heinrich
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30 Aug 2016
FarCryFromHuman
Inazuma is hilarious with bioroids and when in front of a nasty piece of ice remains taxing through the entire game so I never disagree with its inclusion in a bioroids deck. There might be better cards, but it has a place here, even without creating a hard lockout with Turing (hard lockouts are a myth anyway... the game wouldn't work if they existed). |
Sorry, but could you explain why Inazuma over Turing is a good idea?
You say it's good until they find Gordian Blade, but if they don't have a code gate breaker out then Inazuma is useless, no?