SwissArmyKnife Leela

moondark89 196

The master of all trades Leela. Can adapt to most end-game plans as needed. The deck may run a little thick at 47 cards, but the Planned Assault, Special Order and Same Old Thing allow you to tutor/recur as necessary.

Early on, get your Desperado up and start hammering HQ/R&D, Special Order any needed breakers and Account Siphon/Emergency Shutdown the Corp to hamper their early-game plan.

When HQ is becoming sufficiently protected, try to get out your Sneakdoor Beta and continue the HQ madness and Emergency Shutdowns.

If you dont need/draw into your Sneakdoor Beta, save it until you have some HQ Interfaces set up mid-game, then unleashes some HQ accesses.

After your early momentum begins to slow, you want to start using the impressive econ to install your HQ Interfaces and Gang Signs. Once these are in place, the Corp will begin to play very carefully.

If they are running low-agenda density decks, instead focus on getting out a comprehensive Breaker suite (Corroder, Passport/ZU.13 Key Master and Mongoose) and installing the R&D Interfaces. Consider saving your Femme Fatale bypass for a nasty R&D ICE. Aim to have a solid R&D lock setup, using Kati Jones crazy money to poke R&D for 2-3 accesses when maximized.

The ability to unleash Leela's aggressive early game, and migrate into either the HQI/GangSign style for pesky Yellow Decks, or a full-on R&D poking machine against more glacier style decks means that you will never feel helpless as the game progresses.

0 comments