ICE: Trap • Rez: 0 • Strength: 1 • Influence: 2

subroutine Trash the top 3 cards of the stack. Trash Aimor.

"Starving, dehydrated, delirious, I picked a direction and ran, ran for days, maybe even weeks. I ran until my legs couldn't carry me. Then I crawled. When I was finally out, finally free of the shroud, I checked the time, the date. How long had I been gone, trapped in the all-encompassing blackness? Turns out, 3 minutes."
Jinteki • Adam S. Doyle • Down the White Nile 32
All sets:
Links: Decklists | ANCUR
MWL Entries

No MWL Entries for this card.


No rulings yet for this card.


Step 1: Threat Assessment (If they take the 2 tags, this is where you surprise BOOM! them).

Step 2: Slap an Aimor on a central server. Preferably Archives with a couple of Breached Dome in there.

Step 3: An Offer You Can't Refuse.

Step 4: Profit???


Silly jank aside, I don't see this card warranting deck slots in any deck besides Jinteki grinders and Skorpios, and even then I'm very hesitant to conclude that. It beats Data Mine and new Mganga in terms of gross cards trashed, which is the number grinder decks care about. However, it is more susceptible to AI breakers (1 and 1 virus counter for Aumakua for example) than the other two and AI are becoming a staple in every runner deck these days. It's unfortunate that a card that received great artwork and even better flavour text will probably not see a lot of play.

(Down the White Nile era)
This card says "Trash Aimor.", as in "You, the Corp, must trash Aimor.". That has nothing to do with enabling Threat Assessment, because Threat Assessment asks, if the _runner_ trashed a corp card during their last turn. And An Offer You Can't Refuse also has nothing to do with enabling Threat Assessment, because Threat Assessment asks if the runner trashed a corp card during _their_ last turn, not during a run you enforced on YOUR turn. —
I think the point is you use Threat Assessment to put a card on top of the stack, and then force the runner to run Aimor using An Offer You Can't Refuse, thus trashing the card you just put on the stack rather than letting the runner draw it again. As the review says, silly jank. —
Oh, okay. Totally got that wrong. That's janky, but doable. —
Yeah I'm sure a way-less jank play would be to just use Wake-Up Call to remove that critical piece of hardware or non-virtual resource. No luck with programs though. —