The brains' dilemma

SlayerCNV 250

Ways i love this ID:

  • -1 Hand Size for both means that Legwork are stronger but also that the runner have less surprises in hand
  • -1 Hand Size for Runner makes inject and diesel less strong
  • -1 Hand Size permits me to kill with ronin with only 2 brains.
  • 1 brain is stronger if the Hand Size is 4
  • Andromeda discards 1 in first turn.
  • 4 instead of 5 as HS reduces the burst economy with power nap, lucky find ecc ecc
  • Several ways to reduce the Hand Size more than 1. Yeah i love this.
  • No many people thinks to Ronin and his + Neural EMP are 4 net, so the max HS runner has.
  • An Overscored Vitruvius is free net with 1 Neural EMP and a chance for take Eve Campaign or traps
  • Shell Corporation on a Edge of Worldwith only 1 ice is something that the runner has to worry about (because, don't forget, 3 of hand size is the max he could have, with 1 brain, and a Snare! or a Roninare 3 net...
  • Doing nets is always a good thing, also if the runner will not be flatlinated
  • This card does no work with brain damages
  • Biotic Labor permits me to advance and use Ronin in 1 turn(if installed only 2 biotic, for a total of 12 creds) or to do comboes with my net things
  • Facecheck a Gyri Labyrinth is 2 of hand size, at least.
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