DID ANYONE NOTICE A NEW FUCKING DATA PACK DROPPED?
THAT MEANS IT'S TIME TO SHOVE IN AS MANY NEW CARDS INTO AS MANY DECKS AS POSSIBLE HEEELLLLLL YEAH.
(OBLIGATORY PICTURE, AS PER FUCKING EXPECTED)
Okie dokie glad that's over.
Bio-Ethics is good. Built a deck around it.
Went undefeated at the Louisville regional on the 9th, and if it weren't for my runner deck losing more than half of its games, I think I could've contested more. Ended up tied in points for 1st at the end of swiss, and 5th/6th after the cut (Played 2 runner games in a row, only 1 corp game after cut) Went up against 3 Dumbleforks, the rest were 2 Shapers and an Andy. Only 3 people scored any agendas at all.
Bio-Ethics Association - The center of the entire deck
Industrial Genomics - Helps you keep THOSE on the board
Caprice Nisei - Helps you helps you keep THOSE on the board
Chairman Hiro, Neural EMP - These help you finish the kill. Getting the runner to 3 hand size, then dealing 4 net with a mix of Bio-Ethics and Neural EMP is most often how the deck wins. Easier than you might think.
Sensie Actors Union - Finds shit.
Shock! - Obviously tossed in to IG, but particularly threatening when you have 1-2 Hostiles on the board, the runner may not be able to take the 2-3 net hit running archives, then going on to trash the Bio-Ethics, while still holding enough cards to survive your turn.
Cerebral Static - Mostly here just to counter Employee Strike/Hacktivist Meeting , but also randomly helps against some IDs like Whizzard and Noise,
Really, all you need to do is survive the early game a little (The agenda suite and Caprice help with this a lot), until you can secure the net damage headlock. Sensie propels you a lot.
All in all, just keep Bio-Ethics Association alive and it will win you the game on its own given enough time. The rest of the cards are just here to speed that up.
13 Apr 2016 LazerDoofus
13 Apr 2016 Phoenix