[SG+SU21] Personal Evolution - Thorny Grid

Girometics 2518

Jinteki's Personal Evolution often likes to play shell games, which is represented in this list. There are many low-point agendas in this deck that together with Snare! punish multiaccess, while out on the board are Urtica Ciphers waiting to be sprung. If the runner is ever careless enough to end their turn with less than three cards in their grip, a well placed Ronin will make short work of them. The ice in this deck aims to be cheap, but efficient; while there is no way in this deck to leverage Funhouse's tags other than Orbital Superiority, this threat alone should suffice to make them either waste credits and clicks to clear them or risk getting sniped.