Money and Power

MystRChaos 81

This deck has been undefeated for me in casual play. If there's anything I can do to improve it, please let me know.

Here are the basic strategies:

  • Blue Sun + Expensive ICE + Toybox/Oversight AI
  • Crisium Grid (on heavily protected HQ) + Off the Grid
  • Any expensive agenda + Counterstrike
  • Tech Startup = Extra Toyboxes
  • Toybox/Oversight AI + Archer
  • Interns + Any trashed Toybox/Crisium Grid/Off the Grid

Hope you enjoy it! I really have. Please let me know how I can improve this!

2 comments
25 Nov 2015 FarCryFromHuman

I think I'd try to squeeze in a single Corporate Town; it synergizes really well with both Eliza's Toybox and Tech Startup. Breaker Bay Grid might not be amiss. You've got 4 slots left regardless, so you have plenty of room to add another dimension to the deck, or increase the count on your upgrades.

26 Nov 2015 Phoenix

If you don't draw one of your Oversight AI, or can't make it stick which is highly likely in the Anarch heavy meta (D4v1d sucks!) there is very little chance you are going to be able to rez any ice with such a weak economy (6 cards, 3 of which are Beanstalk Royalties) and so won't be able to protect 2 central's and a Toyboy remote. Yes 5 agendas helps to mitigate this, but Keyhole/Siphon are likely to be the end of you. Also DLR is equally bad.

Maybe a bit of early game ice? More economy?