BladderwortHarvester Ob 4th @AMT

AlPi 1150

This list went 2-2. You try to build a board where multiple Bladderwort are protected with ice/Makhota Grid/Hostile Architecture.
A common line is to pop Cybersand on the runner's turn to get a Bladderwort.
Outside of the Bladderwort pressure you can do 2 very strong lines:

  1. If Anthill gets popped, you get Wage Workers and install 4 new things; the runner has to deal with 5 new servers out of nowhere!
  2. You can pop a Cybersand to get Humanoid Resources on the runner turn.
    On your turn you use it, the Spin Doctor you can get from popping HR + the effect is = +2 credits, 6 draws, and 2 installs (we can't use the operation part).

You get a lot of kill wins because of H&M + Clearinghouse or Measured Response. But if this doesn't line up, your games will become very grindy.

Replays:
Example how to play the deck

How to beat the deck:
Loss vs Eden Seb
Loss vs OF15-15 Lat

This was my runner.

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