Neelplz starter of destruction

ycombinator 795

Can we build an anarch deck that works with only core and O&C? Lets see!

Notes

How to play

The name of the game is constant pressure. You better be running all the time.

The idea is to keep the gas on the entire game (this must be very aggressive to win), and get some Datasuckers with some tokens early. Continue drawing aggressively to get the breakers. Feel free to face-check if you have Parasites in your deck. Worst case, you have to use a Déjà Vu to get your breaker's back. If you can get the Account Siphons rolling in, you're on your way to winning. If this opening exists (i.e. because you can get into HQ cheaply, or could Parasite away all ice on HQ, then get the Siphon-train going with Déjà Vu.

When the corp is satisfied they've built up the super-remote, and tries to score, show that they they're never safe with a Stimhack in. What's a little brain damage between friends.

Weaknesses

  • Lotus field. If you need to get in with this guy around, you need your Crypsis, plain and simple.
  • High strength ice. You really need your Ice Carvers up against high-strength ice decks. Consider using your Datasucker tokens along with Parasites to provide the lasting solution for beefy ice like Tollbooth.
  • Virus purges. The corp has a simple formula to keep you out: Get an ice of strength 4 or higher on each central, and purge. Keep this in mind, and use your Parasites accordingly. Digging for Ice Carver or Crypsis if this happens is your way to more sucker tokens. However, if this happens, it is such a tempo hit, that you basically lost. Don't let this happen.
0 comments