Legality (show more) |
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Standard Ban List 23.09 (latest) |
Standard Ban List 23.08 (active) |
Rotation |
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Pre-rotation decklist |
No-remotes Tennin that uses Heritage Committee and Hasty Relocation to feed Jinja and place expensive ICE on top of R&D for Mutate.
Shipment and Trick can fast advance 6/9 agendas, if only counting the second and third Medical Breakthrough.
Takes a few games to tune into the balancing acts of this build: ID token spreading for Mass Comm and token stacking for Trick. Subtle but important choices as econ is tight. When to NOT use Jinja in order to place ICE smartly™ and not install too much unaffordable ICE that can be Mutated in later. And whether or not to sneak out (or even bulk up) a scoring remote for Obo or the first Medical Breakthrough.
Keep the runner reaching for answers with smart™ ICE placement while you dig for fast advance options.
Oh and put some EtR on Archives to get more turns without successful runs and because Hasty Relocation will put a random card down there.
Mulligan for cheap ICE and econ.
An earlier version had no Jinjas and ran Tollbooths instead of DNA Trackers plus a few Vanillas, which worked but I couldn't resist trying to make this deck name work.
This deck is iterated from a TeamCoventant.com Netrunner training deck apparently made by @spags
(whom I do not know) :
https://teamcovenant.com/learning/android-netrunner/jinteki-tennin-institute-starter-deck
1 comments |
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27 Jan 2020
Skandrino
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Cool!!