Runking Express vβ.0

Fentonizer 336

http://en.wikipedia.org/wiki/Chungking_Express

PROS:

  • Comet + Run events is lovely.
  • Special Order to speed up rig building and save deck space/influece (as crim breakers are a bit poo) by only playing 1x each breaker.
  • Can make money from 0 run events, and then from others when Voice Pads are down. Almost a kind of Desperado by proxy, except the run doesn't even need to be successful.
  • Earthrise is super great for not spending clicks to draw, the deck runs a lot but also plays cards a lot, so saving draw clicks to do other things is excellent.

CONS:

  • No recursion, one trashed breaker and that's it.
  • Games have seen the deck thinning out quickly as well (Earth Rise is 18 cards total), so squeezing in Levy AR Lab Access or Clone Chip somewhere, somehow, would be prudent
  • Maybe The Maker's Eye isn't that crucial? Maybe Take these two out and one Comet out for 2x Levy?
  • High economy, almost too much, maybe shrink this down, 3x Kati Jones seems a little overboard in retrospect. Taker her down to just the one and hit that 45 card target, and just admit drawing her is a "nice to have."
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