Legality (show more) |
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Standard Ban List 23.09 (latest) |
Standard Ban List 23.08 (active) |
Rotation |
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Deck valid after Third Rotation |
š„ Housekeeping Outfit š„
TLDR: Our corp will find and kill you. With kindness I mean... of course... Probably because of our first class Housekeeping.
Look, here's the deal. My meta thoroughly knows that I'm a really really really really really really... really bad guy (1 'really' for each bad pub š). So, I sought out to embrace it to the fullest. I was mostly just expecting a fun flash in the pan at first, but in its first 20 games, it won 18... And all flatlinesā ļø except for 1... The deck was then renamed to "Game Over".
This deck blends the strategy of my two favorite corp decks of all time, "Thousand Batsā¢ļø" (issuing constant brutal Weyland threats) and "Silver Sun" (Consulting Visit abusing various silver bullets): rapid response and flexibility of Consulting Visit discussed in Silver Sun combined with the intense constant pressure of Thousand Batsā¢ļø flatlineā ļø:
Thousand Batsā¢ļø: https://netrunnerdb.com/en/decklist/62158/-thousand-bats-worlds-2020-28th-of-294-
Silver Sun: https://netrunnerdb.com/en/decklist/58299/-silver-sun-2015-
Make sure you're Housekeeping team is always on top of the runner situation. With the self-inflicted grip pressure of Housekeeping, all of the other threats become very magnified. Flatlinesā ļø come easy when you do it all day every day.
Game Over ruthlessly and ingeniously sets up victory into a Punitive Counterstrike, or just dismantles the runner allowing you to plow forward with your agenda... Which of course is scoring Broad Daylights so that you can flatlineā ļø them.
With Consulting Visit, you only need 1 or 2 of each of your Black/Gray Ops to make it feel like you always have your flatlineā ļø options. Or make sure that you have 5 Housekeeping (my mother did always tell me to clean my room first). The Archived Memories ensures that the runner won't forget what you've done.
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