Legality (show more) |
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Standard Ban List 23.09 (latest) |
Standard Ban List 23.08 (active) |
Rotation |
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Deck valid after Sixth Rotation |
Packs |
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Earth's Scion |
Blood and Water |
Whispers in Nalubaale |
Kampala Ascendent |
Reign and Reverie |
Downfall |
Uprising |
System Gateway |
System Update 2021 |
Parhelion |
Card draw simulator |
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Odds: 0% – 0% – 0% more
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Repartition by Cost |
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Repartition by Strength |
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Derived from | |||
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Pre-paid Kit and the Inversificator Slide | 10 | 6 | 10 |
Inspiration for | |||
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[Standard] Kit Inversificator för Malmö Game night Day | 0 | 0 | 0 |
PP Kit & the Inversificator Slide (4th@Linköping H2 CO) | 1 | 1 | 0 |
Include in your page (help) |
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This is based on Loki37's Pre-paid Kit and the Inversificator Slide, which I updated after the rotation of Flashpoint. Fortunately none of the core parts of the deck rotated out (ie the breakers suite, if you can call it that).
I added a DJ Fenris which can provide a Quetzal: Free Spirit for even easier breakage (there's quite a lot of barriers in Standard right now where breaking one sub is enough), or a Steve Cambridge: Master Grifter, which is generally useful. I also added a Trickster Taka because breaking is expensive and we need all the help we can get (plus Mystic Maemi from the original deck was overkill, what with 3 PPVPs). Also bumped up the Teleworks to 3, making it an actual econ backbone, rather than a circumstantial bonus.
I'm considering removing one Harmony AR Therapy because I keep getting them too early in hand and having them sit dead for half the game. They're needed late and by then one will have definitely come in hand even if I have 2x. I don't know what to put in its place but Compile seems nice. Compared with Test Run it can help with a run and also determine the target of a Spark of Inspiration.
Other ideas for what to put in that slot:
Another idea is to remove one Boomerang and then either also remove a Harmony AR Therapy and add 2x a 1-influence card, or just 1x a 2-influence card.
0 comments |
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