Run To Ruins

whiterabbit 38

I will preface this by saying that I kinda hate myself for this deck. I like trying new things out, so not using anything terribly innovative just bugs the hell out of me.

On the other hand, playing this sort of deck is new to me. It has plenty of synergies to work with, all involving running, which is what I'm trying to work on. I can build elaborate rigs, but running seems to be my weakness. That's why I made this, to force myself to run.

Anyway, as always, feedback is welcome.

Revision 1 (Shit's getting Seriously Serious):

-1 Legwork, -1 The Maker's Eye, -2 Security Testing, -1 Ninja, -1 Datasucker, +1 Account Siphon, +2 Emergency Shutdown, +1 Mimic, +1 HQ Interface, +1 R&D Interface

2 comments
11 Dec 2014 Andannius
11 Dec 2014 whiterabbit

Influence mostly, cost to install was a factor too. Deck is still being tested, just not much time to do so.

I was debating cutting John Masanori, but I remember a game I played a couple days ago that was still fresh in my mind and decided to keep him around for now. I may sub in Mr. Li. There's also some thought in getting a third Desperado in there, but I'm not big on running 3 consoles.