Legality (show more) |
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Standard Ban List 23.09 (latest) |
Standard Ban List 23.08 (active) |
Rotation |
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Pre-rotation decklist |
Packs |
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Core Set |
A Study in Static |
Humanity's Shadow |
Creation and Control |
Double Time |
The Source |
Order and Chaos |
Breaker Bay |
The Underway |
Data and Destiny |
Salsette Island |
Card draw simulator |
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Odds: 0% – 0% – 0% more
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Repartition by Cost |
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Repartition by Strength |
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Derived from | |||
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Sunny Lebeau's Feather Boa 2.0 | 0 | 0 | 0 |
Inspiration for |
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None yet |
Include in your page (help) |
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Feather, because it is surprisingly speedy and light on its feet for a deck with no tutoring and expensive breakers. Boa, because it will slowly asphyxiate and swallow the Corporation whole, much like a Boa Constrictor would a baby goat.*
The premise here is simple, Use Data Folding and Underworld Contact to create a late game powerhouse runner while using The Source and Fall Guy to lock up the Corp and create that late game situation. At that point your unassailable economic advantage, coupled with Globalsec Security Clearance, will eventually end the game.
MWL took the fun out of the PPvP based 1.0 version of this deck and its surprise burst potential, but additions like Scrubber and Infiltration make taxing out this deck with asset spam before it really gets set up more difficult to sustain.
In nearly every situation you're going to mulligan for draw power. A full third of the deck is high powered economy cards, so finding both quick money and sustainable economy will not be a problem. Your draw power - Quality Time and Earthrise Hotel - will be made more efficient by Career Fair, and bring your breaker suite together quickly enough to challenge the scoring remote of a corporation slowed down by The Source either before the agenda count gets out of hand.
Advance-able traps are a threat, since they can bluff around The Source, but in the mid-game your inexpensive draw power and redundant copies of breakers should pull you through. In the late-game you will be using Globalsec Security Clearance to snipe advanceable traps in R&D along with Feedback Filter to help deal with those that slip through the net.
The primary issue with this deck is that games take a long time to play, likely rendering it unplayable in a tournament situation.
*You might want to think twice about searching for that Boa Constrictor/Goat thing.
7 comments |
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29 May 2016
Pinkwarrior
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29 May 2016
striatic
I don't think you understand what "multi-access" actually does for runner decks, and how that end can be accomplished in other ways. "Multi-access" represents increasing your chances of finding a desired card when accessing. You can do this by accessing more cards, sure, but you can also do this through things like Globalsec Security Clearance and The Source, which is the most important "multi-access" card in the deck. Infiltration is also a "multi-access" card. Use The Source to clog your opponent's HQ with agendas, and you don't need to Legwork to see 3 cards. If you are, say, 3 times more likely to see an agenda in HQ that's about as good. Use Globalsec Security Clearance and you don't need to Maker's Eye to brute force your way to an agenda. |
29 May 2016
Pinkwarrior
I however don't agree that The Source is a way to do that it doesn't stop a corp from scoring it just slows them down their's nothing to stop them just normal advancing the card to score, something I've done alot against people playing The Source. Infiltration isn't multi access it's just econ even if your exposing an agenda in a remote it's econ since you could have run the remote paying your way in to access it all Infiltration has done is saved you the money to see it and it's not even that if it is an agenda as now you still have to get in to get the agenda. |
29 May 2016
striatic
If a corp tries to normal advance to score, then you go steal the agenda if you can. That's even more efficient multi-access equivalent compared to running an agenda dense HQ. If you can't, their scoring the agenda and taking a tempo hit while your drip economy does its thing is not necessarily a problem. Infiltration reduces the number of runs you need to make in order to achieve your desired result. That's pretty much all multi-access ever does - reduce the number of runs you need to make in order to achieve a desired result. It works to the same end. It is essentially the same thing. |
29 May 2016
Pinkwarrior
Datasucker can save you more also as 1 counter can equate to 2c with your breakers. Theirs also the fact that resources are more susceptible to been trashed than programs. You could also use Overmind as a way to use that MU tho I feel it's of limited use it will at least let you break AI only ICE eg Trap ICE. Infiltration doesn't reduce your number of runs unless it's not an agenda in which case its just saved you money. If you reveal an agenda you still have to make the run to get at the agenda just now you have 1 less card and 1 less click to get at it. |
29 May 2016
striatic
This deck simply does not need to run every turn. That's a huge assumption to make, and based on doctrinaire thinking that decks should run often. If you want to do that, there are other IDs that are better at doing so. With the way this deck works, Datasucker will not charge and Multithreader will often go unused. The deck would rather stall and build board state. "Infiltration doesn't reduce your number of runs unless it's not an agenda in which case its just saved you money." How did Infiltration save you money? It saved you money because you didn't run something as a result of the information provided. By reducing the number of runs. Using normal multi-access cards works in the exact same way because they also cost cards and clicks and sometimes whiff. |
29 May 2016
Pinkwarrior
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@striatic
I dont see it your not using alot of sunny's card & her most powerful one at that the console. Not to mention the fact you have 4 free MU your not using at all I understand 2 of it with Data Folding but that's a 2mu resource your not even touching that can really help with econ with just Datasucker / Multithreader.Street Peddler is good I think that's a must in sunny but there's quite alot of events I wonder how reliable it is. You also have no multi access at all the only thing really to help you find agendas is Globalsec Security Clearance and that's better for glacial and a one of.