Ice: Code Gate - Psi - AP • Rez: 1 • Strength: 3 • Influence: 2

[subroutine] You and the Runner secretly spend 0[credit], 1[credit], or 2[credit]. Reveal spent credits. If you and the Runner spent a different number of credits, the Runner draws 2 cards.

[subroutine] Do 1 net damage.

[subroutine] Do 1 net damage.

First, blend with the attacker. Then, control the attack.
Jinteki • BalanceSheet Blood Money 32
Aiki
Ice: Sentry - AP • Rez: 8 • Strength: 5 • Influence: 4

Whenever an encounter with this ice ends, if the Runner did not fully break it, do 3 net damage.

[subroutine] Look at the top 5 cards of R&D and arrange them in any order.

[subroutine] You may draw 1 card. The Runner may pay 2[credit] to draw 1 card.

[subroutine] Do 1 net damage.

Jinteki • Liiga Smilshkalne Council of the Crest 51
Anansi
Ice: Sentry - AP • Rez: 3 • Strength: 2 • Influence: 2

When you rez this ice during a run against this server, you may trash 1 card from HQ to do 2 net damage.

[subroutine] Do 1 net damage.

Ethereal beauty laced with the most elegant venom.
Jinteki • Jack Reeves Midnight Sun 43
Anemone
Ice: Sentry - Destroyer - AP - Tracer • Rez: 7 • Strength: 5 • Influence: 0

[subroutine] Trace[5]. If successful, do 3 net damage.

[subroutine] Trace[4]. If successful, trash 1 program.

Bounce rate is a well-understood measure of ice strength. But it is not the only measure.
Neutral • Andreas Zafiratos Data and Destiny 28
Assassin
Ice: Code Gate - AP • Rez: 6 • Strength: 5 • Influence: 3

Threat 3 → The Runner cannot spend credits while subroutines on this ice are resolving. (This ability is active if any player has 3 or more agenda points.)

[subroutine] Do 1 net damage unless the Runner pays 2[credit].

[subroutine] Do 1 net damage unless the Runner pays 2[credit].

[subroutine] Do 1 net damage unless the Runner pays 2[credit].

Jinteki • Cat Shen The Automata Initiative 42
Attini
Ice: Sentry - AP • Rez: 3 • Strength: 1 • Influence: 3

While this ice is protecting Archives, it gets +3 strength.

[subroutine] Do 3 net damage.

Digital refuse is their food, and you should never come between an animal and its food.
Jinteki • Jack Reeves Midnight Sun 44
Bathynomus
Ice: Sentry - AP - Destroyer - Harmonic • Rez: 3 • Strength: 5 • Influence: 2

As an additional cost to rez this ice, derez another piece of harmonic ice.

[subroutine] Do 1 core damage.

[subroutine] Trash 1 installed program.

[subroutine] Trash 1 installed program.

As one, every monitoring device on the ship reverberated, emitting a noise so primordial, so titanic, it shook Padma to her core.
Daeg hissed.
Haas-Bioroid • Jakuza Parhelion 98
Bloop
Ice: Barrier - AP • Rez: 6 • Strength: 4 • Influence: 2

Threat 4 → This ice gets +2 strength. (This ability is active if any player has 4 or more agenda points.)

[subroutine] Do 2 net damage.

[subroutine] You may trash 1 card from HQ to end the run.

[subroutine] You may trash 1 card from HQ to end the run.

They live forever in the rivers of the Net.
Jinteki • Júlio Rocha Rebellion Without Rehearsal 109
Boto
Ice: Sentry - AP • Rez: 9 • Strength: 2 • Influence: 4

When the Runner encounters this ice, it gains X "[subroutine] Do 1 core damage." subroutines for the remainder of this run. X is equal to the number of cards in the grip.

has anyone heard from StatiX lately?
-post on Members Only newsgroup
Haas-Bioroid • Caleb Souza The Liberated Mind 86
Brainstorm
Ice: Sentry - AP - Psi • Rez: 4 • Strength: 3 • Influence: 2

[subroutine] Each player gains 2[credit].

[subroutine] You and the Runner secretly spend 0[credit], 1[credit], or 2[credit]. Reveal spent credits. If you and the Runner spent a different number of credits, do 1 net damage for each card in the Runner's grip.

"Feel your consciousness expand and touch his. Now destroy it."
Jinteki • Adam S. Doyle The Liberated Mind 89
Chetana
Ice: Barrier - AP • Rez: 12 • Strength: 8 • Influence: 2

Whenever the Runner breaks a subroutine on Chiyashi while there is an AI installed, trash the top 2 cards of the Runner's stack.

[subroutine] Do 2 net damage.

[subroutine] Do 2 net damage.

[subroutine] End the run.

"Ice is not meant to kill; just slow or cripple the Runner. Killing is my job." - Tori Hanzō
Jinteki • Yog Joshi Quorum 112
Chiyashi
Ice: Sentry - AP • Rez: 3 • Strength: 2 • Trash: 1 • Influence: 2

While the Runner is accessing this ice in R&D, they must reveal it.

When the Runner accesses this ice anywhere except in Archives, they encounter it.

[subroutine] Do 2 net damage.

Jinteki • Donald Crank 23 Seconds 13
Chrysalis
Ice: Sentry - AP - Destroyer - Observer • Rez: 10 • Strength: 6 • Influence: 3

Whenever an encounter with this ice ends, if it was rezzed this turn, trash 1 installed Runner card unless the Runner takes 2 tags or suffers 3 net damage.

[subroutine] Trash 1 installed Runner card.

[subroutine] Give the Runner 2 tags.

[subroutine] Do 3 net damage.

Don’t let it catch your scent.
Jinteki • Elwin "Jakuza" Rumplmair Rebellion Without Rehearsal 110
Cloud Eater
Ice: Sentry - Destroyer - AP • Rez: 4 • Strength: 1 • Influence: 0

[subroutine] Trash 1 program.

[subroutine] Do 2 net damage.

The naja naja is the king of all serpents.
Neutral • Liiga Smilshkalne Salsette Island 74
Cobra
Ice: Sentry - AP • Rez: 2 • Strength: 4 • Influence: 2

[subroutine] Do 1 net damage for each unused MU the Runner has.

The more power a spike process can use, the harder it can hit. The really clever ones borrow the runner's own memory to iterate locally.
Jinteki • Tadas Sidlauskas The Valley 14
Cortex Lock
Ice: Trap - AP • Rez: 0 • Strength: 2 • Influence: 2

[subroutine] Do 1 net damage. Trash Data Mine.

Access HarmlessFile.datZ -> Are you sure? y/n
Jinteki • Andrew Mar Core Set 76
Data Mine
Ice: Code Gate - AP • Rez: 2 • Strength: 3 • Influence: 2

[subroutine] Do 1 net damage. If you trash a card this way with a printed play or install cost that is an odd number, end the run. (0 is not odd.)

It reads your future in a single biometric sweep.
Jinteki • BalanceSheet System Gateway 46
Diviner
Ice: Code Gate - AP • Rez: 8 • Strength: 6 • Influence: 3

[subroutine] Do 1 net damage. The Runner loses 2[credit].

[subroutine] Do 1 net damage. The Runner loses 2[credit].

[subroutine] Do 1 net damage. The Runner loses 2[credit].

When your ID is flagged with your genetic profile, "privacy" doesn't really exist.
Jinteki • A. Jones Escalation 53
DNA Tracker
Ice: Sentry - Bioroid - Destroyer - AP • Rez: 1 • Strength: 5 • Influence: 2

As an additional cost to rez this ice, forfeit 1 agenda.

Lose [click]: Break 1 subroutine on this ice. Only the Runner can use this ability.

[subroutine] Trash 1 installed program.

[subroutine] Do 1 core damage.

[subroutine] Trash 1 installed console.

[subroutine] Trash all installed virtual resources.

Haas-Bioroid • Andreas Zafiratos Old Hollywood 89
Enforcer 1.0
Ice: Barrier - AP • Rez: 4 • Strength: 3 • Influence: 2

[subroutine] Do 1 net damage.

[subroutine] End the run.

"On one hand, I knew I shouldn't touch it. On the other, it was really shiny." - Kabonesa Wu
Jinteki • Pavel Kolomeyets Whispers in Nalubaale 95
Envelope