It is usually quite a challenge to design a card that is useful, but the key components of it's use are hidden away in the cards no-one has given the time of day to before. There are two dastardly combos that take this card from an interesting mind-game creator to a powerful disruptive force on the board.
The first combo is with the most under-hyped of the new Weyland identities, Gagarin Deep Space. TS now creates an extra credit drain on access of the second card. The combination of multiple TS with this identity changes the mind-games completely, now we have a game of "agenda chicken", with the corporation deciding when the runner will stop paying credits for access to create an agenda scoring window, with the runner thinking they've managed to successfully leave a TS stranded on the field. For additional support, a copy of Elizabeth Mills can recover any stranded TS from the board.
The second is with an incredibly underused bioroid - Hudson 1.0, his ability prevents the runner from accessing the second card placed into the server, as it would put the access over 1 card. This allows a savvy corp to either tax credits and clicks from a runner's economy to get through good ol' Hudson, or provides another interesting scoring window!
It's a fun card, and can be very powerful in the right combos, turning another few underused cards into stronger contenders.