I Predict A Riot

PestilentChris 36

9 comments
23 Apr 2016 bracketbot

Neat deck! Personally, I could see you running a single Magnum Opus, as you are already running the Scavenge/Test Run combo. That way you could perhaps cut Lucky Find and use the influence on other cards (Deja Vu maybe? To recycle your blackmails?)

23 Apr 2016 payprplayn

Whether you ditch the quality time or not, this seems like it could use more event recursion, either with Déjà Vu or SoT (despite the Oracle anti-synergy) so you don't feel like you have to hold events in hand until ready to cast them (Levy, Kraken, Blackmail, Power Nap, etc.) and can play key events more often/without using a Levy (Scavenge, Quality Time, Sure Gamble, etc.). The ability to play scavenge more frequently would allow you to run Lady instead of Snowball, which should save you at least as much money as you lose from cutting a couple Lucky's or Power Nap's. Also, it seems like a single Comet would also be worth the slight loss to oracle synergy

23 Apr 2016 payprplayn

whoops, meant Lucky Find, not QT in the first sentence.

23 Apr 2016 bracketbot

I agree with everything payprplayn says. Blackmail with Corporate Scandal in play is so insane that being able to recur Blackmail multiple times will win you games that otherwise you'd never be able to. Deja Vu is a way to recur it without worrying about your event density.

Comet is also a great suggestion in a deck that has so many events, and also because it would allow you to have all your your breakers installed and still have enough memory to have a MagOp in play. Sure you go from 8% to hit a non-event with oracle to a higher number, but you get huge, huge benefits.

I'd try -3 lucky find, -3 power nap, -1 eureka, +1 magnum opus, +1 deja vu, +1 same old thing, +2 easy mark, +1 the source, +1 comet. You go from 4/45 non-events to 8/45, but you have repeatable non-oracle may econ, extra recursion and fast advance protection (fetchable with hostage). Deja vu/SOT also allows you to get back your LARLAs if they ever get trashed with damage.

24 Apr 2016 payprplayn

I might go more like -3 LF, -3 PN, -2 Hostage, -1 Snowball, +2 I've Had Worse +2 Deja Vu, +1 Oracle May, +1 Mopus, +1 comet, +1 Lady, +1 Stimhack. I get that the Hostages are there to get Oracle may out faster, but will usually be dead draws, and I don't think it's worth the influence. Instead, just add another Oracle, accept the minor reduction in event density, and increase your card draw to dig for 2 targets instead of 3. I threw in the stimhack just because it's a good 1-influence event, but it could be replaced by any number of things, including Day Job, Easy Mark, Networking, Lawyer Up, Express Delivery, or as bracketbot suggested, the Source (though he's less good without the Hostages). I like IHW for card draw because it doubles as flatline protection (which you have none of otherwise), but Fisk Investment Seminar is another option that could synergize with maker's eye recursion to let you see the top 6 cards of R&D in a single turn. it also costs 0 so you can always play it as a comet bonus event.

24 Apr 2016 payprplayn

On second thought, a single Hostage might be to worth the 1 extra influence vs a second Oracle, then you could just replace the stimhack with something useful like a third QT, Tinkering, Indexing, Social Engineering, Escher, or even a third levy. I kind of like social engineering because it counteracts your run event anti-synergy problem. Basically it lets you play a run event other than blackmail while still discouraging rezzes. Escher punishes rezzes in a different way, but it's a run event itself so, I'm not sure. If you're worried about FA, Traffic Jam is an option, though it clears scandal and disables blackmail, though that might be okay if your opponent is going pretty horizontal anyway.

24 Apr 2016 payprplayn

Oh shoot forgot about Lady's MWL tax. I'd probably just go with the second Oracle and one of the influence-free suggestions, or keep the snowball as a backup and for dealing with deeply-stacked barriers.

25 Apr 2016 PestilentChris

Thanks for the comments guys, glad you like the deck. I honestly only posted this to share it with someone I played hence the lack of description. It really just a silly deck based on how I'm awful at playing when there is alot of set up involved.

Some interesting ideas you have there but for me a lot of it breaks how I play the deck. If I could do anything I throw in a few more 'scavenge' as they see kill everytime swapping femme targets or getting breakers tutored and installed on the cheap along with 'Eureka!' and getting further draws to speed up with Exile. So using Lady to me just wouldn't work and snowball is better than people give it credit for, it's only one less str than corroder and forces the corp to consider ICE placement.

Magnum ops solves a problem of influence for sure, but to me for a lose of tempo. Another underrated card you both wanna drop is power nap, early and mid game sure gambles, lucky find and DL make you big money to get going. If you draw a power nap to early it just goes into the trash to net you more money for a power nap later that to me plays like a stim hack with lose of clicks instead of handsize and zero influence.

As for hostage vs an extra may, hostage after a may install become +3 credits based on the may draw and pumping power nap (again, so underated the money this can make!).

This deck works for me because of one thing, keeping it simple. No need for hardware or resources (aside from may of course), draw with Diesel + QT get the breakers installed and run before the corp has chance to set up. Use makers eye, kraken and femming remaining ICE to keep them upset about R&D and blackmail scoring servers. Fast advance can be an issue if you don't manage to get digging into R&D quick enough, but a traffic jam would certainly be a better add than the source (since that is more stuff to miss draw with may).

Let me know how you guys get on doing it your way tho, but this works perfectly for me as it saves me being bogged down with set up.

27 Apr 2016 BobAloVskI

Just a couple of ideas. The first would make it a very boring deck though. Instead of Oracle May, use Professional Contacts. I ran a similar concept deck with Ken "Express" Tenma: Disappeared Clone. Most of my turns were Oracle May, play two events (one usually a run event) and then draw again. If you do that with Professional Contacts you get the same outcome but with much more consistency. I guess your turns might be different with the doubles you are playing though. Like I said, it is a boring change.

The second is to swap Snowball with Battering Ram. You have a spare and it is cheaper for most of the barriers you will come across. Wraparound being the most notable exception.