Legality (show more) |
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Standard Ban List 23.09 (latest) |
Standard Ban List 23.08 (active) |
Rotation |
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Pre-rotation decklist |
Packs |
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Core Set |
What Lies Ahead |
Cyber Exodus |
A Study in Static |
Future Proof |
Opening Moves |
Second Thoughts |
Mala Tempora |
Double Time |
Order and Chaos |
Card draw simulator |
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Odds: 0% – 0% – 0% more
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Repartition by Cost |
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Repartition by Strength |
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Derived from | |||
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[TWA] Argus AGRO | 1 | 1 | 0 |
Inspiration for | |||
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Murder Inc. | 0 | 0 | 1 |
[TWA] Argus AGRO 2.0 | 15 | 14 | 2 |
Include in your page (help) |
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Argus Security deck in the style of the "Cambridge" Jinteki Personal Evolution decks from last year.
Very few ICE, only used to defend centrals from Siphon or Vamp, with everything focused on scoring agendas quickly, giving you gas to get through to 7 points or enough to force through Midseason Replacements and meat damage if necessary.
Profiteering is crucial. Always take 15! Bad publicity doesn't matter, you just want the money!
One turn of Melange early can be really huge in the economy race, especially as you have no need to spend credits rezzing ICE.
Dedicated Response Team is also good protection against Siphon, and the threat of it being something else can make them reticent to run. If you install Snare! and DRT in two remotes on the one turn, you give them a 50% chance of taking 5 to the face when they run, which is pretty gas.
Install remotes with little-no ICE, except perhaps if you want to protect a Profiteering on turn 1 or 2, or if you want to keep a DRT alive once you have some bad pub.
Hope you enjoy!
12 comments |
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14 Apr 2015
firesa
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14 Apr 2015
JimmyDeemo
Thanks for the decklist Jesse, can you please discuss a little about how you would go about trying to score the 2 pointers? Atlas seems pretty important to threaten your kills but with so little ICE it must be pretty vulnerable. |
14 Apr 2015
DonutTaganes
Against Crim and some Anarchs you want to be defending HQ against Siphon on T1 so that first ICE is more important, but generally playing hyper aggressively into remotes is where you want to be. They can't afford to keep calling the bluffs at the speed you can make them when they're punished so savagely for doing so, and if they don't call you early you can chain out agendas pretty easily. Scoring a Fracking requires an ICE, but if you have one Fracking and an ICE early you can go for it in a remote without worrying too much - if they facecheck, play the breaker, run again then clear the tag, you're taxing their resources pretty hard and turning on Midseason Replacements.
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14 Apr 2015
JimmyDeemo
I might just sleeve this one up for a shake up in style, looks fun regardless of how competitive it is! |
16 Apr 2015
AKirkland
Is it still worth going with 3x Paper Wall now that Eater is a thing? I guess it all depends on how your economy turns out, but I find it pretty hard to justify Paper Wall to myself any more. I actually think Cortex Lock might be really good here if you can find the influence, even though it doesn't end the run - if you have a DRT down especially. Otherwise, this looks pretty sweet, I might try playing around with it. |
16 Apr 2015
JimmyDeemo
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16 Apr 2015
DonutTaganes
I'd definitely be interested to test out Cortex Lock though |
16 Apr 2015
AKirkland
Yeah, Eater/Keyhole is the bane of rush decks nowadays. If you can free up influence (maybe 1 Snare?) Wraparound would probably be the best anti-Eater tool at your disposal. I've tried building a variant of this and I agree, the influence is super tight, I think it'll just come down to experimentation in the end. |
20 Apr 2015
JimmyDeemo
Hunter and Searchlight fit into this problem, as well as the go to Sentry of Caduceus. Can the deck afford a 4 cost piece of ICE? We have Errand Boy or Negotiator. Could Guard be considered? |
27 Apr 2015
JimmyDeemo
Would love some more thoughts on this -2 Ice Wall, +2 Meru Mati: As Jesse said most of the time your ICE is to stop that early credit denial. Given you rez so little ICE havinga chance to add a tax to this is good. -2 Chimera, +2 Mother Goddess: There are some games I just don't rez any ICE. Either because bad pub makes it pointless or you have reached the point where you can play Midseason Replacements and actually want them to take an agenda. This can make ICE dead draws, but Mother Goddess not only allows you to have a remote only an AI can get into but also allows you to use other ICE draws to overwrite obsolete rezzed ICE to turn it on. -1 Dedicated Response Team, +1 Restructure: With the uplift in ICE costs above, I felt that adding another economy card was a good idea. I'm not sure on DRT as I have found limited used for it in my testing. Though just having something else to play on the board instead of an agenda is useful. Feedback much appreciated. |
27 Apr 2015
DonutTaganes
Thanks for the feedback I've made a few changes too - here's what I've changed from the list posted: -3 Jackson Howard (frees up influence and most of the time when you need Jackson you're probably dead anyway!) +2 Wraparound +1 Swordsman (Eater defence. Eater/Keyhole is one of the biggest weaknesses for the deck because they don't have to steal until they can steal all at once, and you're giving them bad publicity to get in. You can't race it without these! I've gone with one Swordsman just so you still have something once they have a Fracter out). -1 Chimera -1 Geothermal Fracking +1 False Lead +1 Gila Hands Arcology (could be Chronos Project) I wouldn't advise cutting DRT - they're so good against Siphon and early (or late) for giving yourself another way to win with Snare! in remotes. Meru Mati could be okay, but I find that I leave HQ un-iced most games, except against Siphon decks. I'm not sure Siphon is enough of a threat to have an ICE that is more inefficient except for dealing with it, but it is certainly efficient at that so it might be worth putting in there. Those are my thoughts! |
27 Apr 2015
JimmyDeemo
Interesting changes I'm also unsure of how I feel when I score a False Lead. I find that most of the time I can catch them with one tag, if they get complacent, but this isn't enough for traffic accident. Should it be used to trade up to a 2 point agenda if you have a Project Atlas or Geothermal Fracking on the board? Once again thanks for the thoughts, let the testing continue! |
I love PE and want this deck to work, but having played against different argus decks I've felt that as long as the runner knows not to overdo it and steal maybe one agenda a turn, they are more or less safe. Yours does look like it adds a few more avenues of attack with DRT and midseaons, have you playtested it much?