Legality (show more) |
---|
Standard Ban List 23.09 (latest) |
Standard Ban List 23.08 (active) |
Rotation |
---|
Pre-rotation decklist |
Packs |
---|
Core Set |
Cyber Exodus |
Future Proof |
Creation and Control |
Opening Moves |
Second Thoughts |
Mala Tempora |
True Colors |
Double Time |
Upstalk |
First Contact |
Up and Over |
All That Remains |
Card draw simulator |
---|
Odds: 0% – 0% – 0% more
|
Repartition by Cost |
---|
Repartition by Strength |
---|
Derived from |
---|
None. Self-made deck here. |
Inspiration for | |||
---|---|---|---|
Haas Self Destruct | 5 | 4 | 1 |
Transformer MK II (2x Top 8 Regionals) | 21 | 16 | 6 |
012 | 0 | 0 | 0 |
Include in your page (help) |
---|
Transformer
The name tells it all Transform in/to each individual game your playing. Usually it looks like this...
Rush-Glacier-Fast Advance
I've been working on this deck for quite some time since before worlds (where it only lost one game, to some very unfortunate circumstances). I won't do a full write up but just leave the list here (answer a few questions) and hopefully bring some love to this overlooked identity.
2nd/48 players
6 Rounds of Swiss/cut to top 8/Double Elim
Swiss
Game 1 Quetzal Eater/Keyhole (Win)
Game 2 Reg A** Maxx (Win)
Game 3 Classic Gabe (Win)
Game 4 Reina Roja Eater/Keyhole/Siphon Spam (Win)
Game 5 Valencia Itinerant Protesters/Blackmail (Win)
Game 6 Valencia Hivemind/Medium Combo turn (Win)
Double Elimination
Game 2 (Losers Bracket) Same Valencia Hivemind/combo (Win)
Game 4 Drip supplier Andy (Win)
Game 6 (First finals match) ProCo/Supplier Leela (Win)
Undefeated on the day with the deck, my runner (Edward Kim) while he did some work (23 ops) just couldn't finish it for the whole thing.
I have a blast with the deck, everyone is excited to play against it, and it works. Test it out! Share your experiences with me I would love to hear them!
(No this is not better in ETF, don't ask)
26 comments |
---|
23 Feb 2015
Xavier
|
23 Feb 2015
eXister
Tnx for bringing love to NEXT ;) propably ABT was shooting every time when scored :) cnrts with nice build and 2nd place, at least you get a car :) will you show us Kim? |
23 Feb 2015
StingHP
Nice to finally get a look at this deck after playing it in the finals. ;) He did mange to fire ABT after I face planted into architect twice making it a safe bet. |
23 Feb 2015
Xavier
Yes when you hit architect and I saw all the ice in RnD I got excited to land a guaranteed ABT. As many of my other ABTs were not as pretty...
I might post Kim at some point, he didn't do as well and got carried so there are some definite changes that should be made. |
23 Feb 2015
StingHP
I like the inclusion of IQ where do you typically place it at? |
24 Feb 2015
Xavier
|
24 Feb 2015
frost-duty
ABT triggers are always a big gamble. |
24 Feb 2015
StingHP
|
24 Feb 2015
Xavier
It is definitely something to test out but for me I like the consistency. |
25 Feb 2015
yokhen
Tested it intensively today and L-O-V-E-D I-T. Only problem with the deck are two things: -IQ can be broken by mostly anything: Gordian Blade, Refractor, Torch, Mimic & Datasucker/Parasite, you name it. Basically IQ sucks anywhere but with CI. So at least on my own copy of this deck, I am definitely switching it out. -Chimera is an early game card, however you only have 2, which causes it to not come early in the game, thus when it comes out, which is mid/late game, it never comes into use. It also results more expensive than the economy can bear it, since most Melanges are used to deceive the runner into runner a remote and wasting their credits anyway. Thus I am also changing this on my own copy for another stronger or cheaper ICE. |
25 Feb 2015
PaxCecilia
I disagree with your conclusions on IQ If the runner wants to spend their Datasucker tokens and Parasite on an IQ, I would be more than happy they aren't trashing my other Ice instead. Better targets would be Rototurret, both NEXT ice... And even if they do trash them, you've got Interns to re-install for 2 clicks (no install cost, not bad). |
25 Feb 2015
p3t00h
This deck is sooo cool, bro, I drink vodka tonight for thee! Played 2 games vs stealth Andy tonight - 2 Sweeps Week and ice ice baby from the start? That ristie was disposessed then posessed by my NEXT YONG and screamed and finally came buying NAPD while I was scoring like Adonis in SanSan. GJ. |
26 Feb 2015
Xavier
|
26 Feb 2015
yokhen
@Xavier and that is what I used to do, until I made the small mistake of installing ice (because i needed to) or playing operations that would bring me to 3 cards, or simply having too little money to install anymore ice from a hand full of ice. May seem like I'm being bad at playing, but getting in these situations is super easy. I ended up replacing it with other more stable ice out of which one is Viper, which comes in perfectly at taxing 2 or 3 creds (or more) for a rezz cost of 3, whereas IQ at most taxes 2 or 1 for a rezz cost of 4 or 5 (then again, because unless it's used at the very beginning, your hand will get very unavoidably full) |
27 Feb 2015
hi_impact
The problem with IQ, admittedly, is not Torch, but Cyber-Cypher. But that's just Shaper.. though Kate is posed really nicely in the meta. And your hand does indeed fill up pretty quickly here, due to Melanging and Jackson and Install+Advance NAPDs. Good and bad, because IQ still terrorizes Anarchs and Criminals, but paying 4 or 5 for a 3-of ETR code gate seems tough. I would much rather go down to 2x IQ, play 2x Viper, and remove Mother Useless. I've included her in countless HB decks only to never rez her because she is practically a bastion, because Eli will do his magical work of showing up at least once in the early game. In fact yea... I don't think I've ever rezzed a Mother Goddess yet. You're ice spread is brilliant man. Especially the Sentries. I'm not fully hating on the IQs, I'm keeping them in. But Viper dude... Viper. Atman is dead, rejoice for now. |
27 Feb 2015
ttdlx1989
|
27 Feb 2015
hi_impact
|
3 Mar 2015
ohnomycocoa
|
4 Mar 2015
Xavier
|
7 Mar 2015
cranked
Awesome deck. I really hope HB Rush becomes a thing, and I think NEXT Design is the ID to do it in rather than ETF. My thoughts after having playing the deck several times on OCTGN: I hate Chimera so much. I really don't think it has a place in the meta at the moment with so many AI breakers right now. Gearcheck ice that I have to rez every turn with a mostly operation-based economy just doesn't thrill me. I really want to slot Markus 1.0 in over it; it's 2 more but taxes Corroder for 3 and forces the Eli dilemma of making your opponent spend clicks for accesses which usually ends poorly for them. IQ: I didn't actually rez one at all during my testing, every time I had the opportunity I would have had to pay 5 for it, which I really hated doing. However, flipping one off an an ABT seems pretty good. Daily Business Show: Is there any room in the deck for it? I know influence is tight in NEXT, but I think once Clot drops you could get away with dropping the SanSans and finding room for it. I actually would love to drop the Sweeps Weeks and find other econ to fit in DBS. You could experiment with running either Adonis or Eve Campaigns as drip econ options while you wait to find agendas. You could try going to a 2x Jackson/2x DBS platform, which I actually think is really strong, although you'd have to find deckspace if you cut a Sweeps Week. |
14 Mar 2015
Oisin
I've been playing this deck for a month, and wanted to share my thoughts here. I'm not a tournament player, though I play the game a lot and follow the tournament meta. My main opponents play Andy (supplier or stealth) and Chaos Theory (Opus). I also play against some anarch decks (Noise and Ed Kim). This deck is certainly fun to play. And when it works--when you get three installed ice in the open and a huge economic burst it just plows its way to victory. It renewed my faith in Melange Mining Corp.--a card that forces opponents into making inefficient runs. But what are they going to do? If they let it sit there, then the ice just keeps coming. 4-5 deep on all the centrals. If they run it, then they most certainly don't have the credits to trash the San San or run the scoring server again next turn. Muha, ha, ha. But when that doesn't happen, usually because you don't have the money early, this deck gets into trouble really quickly. And nothing is worse than being in the mid-game, having six credits, and drawing a Restructure. Or being in the mid-game, having 6 points and 3 credits, and watching an R&D lock trash all the Melange. Or being in the late game and spending a turn digging to draw and discard 3 ice. Or seeing a Roja denial deck. Etc. Etc. One of my revisions was to swap out the Restructure for Blue Level Clearance. This might seem an odd choice, but the Blue Level Clearance gives us a credit burst and more importantly gives some card draw. Often in the mid/late game I am just drawing and discarding ice, hoping to get to a Jackson Howard so I can draw and discard more ice in search of economy (or, more rarely, a SanSan City Grid). Blue Level Clearance isn't nearly as good in the opening hand, but it is much more consistent late in the game. I don't mean to be overly critical--this is a very fun deck, and it is certainly solid. I can see how it might catch people by surprise in a tournament. As to some of the ice choices: I think IQ is incredibly strong, and a better play than the other influence-less code gates out there. I can often rez the ice for 2 or three credits. 3 credits for a 5 strength, end the run code gate is an INCREDIBLE bargain. Unlike So here's my revision of the deck: netrunnerdb.com I reduced the ice to 20 and cut the Restructure/Blue Level Clearance to fit in 3 Biotic Labor. Interns becomes a Reclamation Order. The deck can still create a "scoring" remote for Melange, NAPD taxing runs, and the singleton San San (and it still doesn't leave any open assets for criminal shenanigans). The extra influence becomes 2 Daily Business Show and a single Crisium Grid. I was really tempted to just make this 3 Daily Business show, or to cut down to one Jackson.
|
Quick Note! Just because the deck CAN do well doesn't mean it auto pilots to victory. There are a lot of good players out there with some tough decks. If you want to win with it you have to familiarize yourself with every avenue towards victory/read the board state/and take some calculated risks.