Program: Stealth • Install: 1 • Memory: 1 • Influence: 2

1recurring credit

Spend hosted credits to use hardware and programs.

"Invisibility made it possible to get them, but it made it impossible to enjoy them when they are got."
-H.G. Wells, The Invisible Man
Shaper • Krembler • Uprising 88
All sets:
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Mantle
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Reviews

Not much to say about this one, it is a strictly (much) better Cloak. Both cost 1 credit, take up 1 MU and are 2 influence out of faction. However, this covers all your program needs, not just icebreakers, such as using SMC or Misdirection.

On top of that, it ALSO pays for using hardware, most notably the newly spoiled Mu Safecracker for the stealth archetype and Rubicon Switch for credit denial decks. Maybe we could see a criminal deck that does both? How is our boy Az doing?

So yeah, definitely a very welcome card with the rotation of Cloak, and one I look forward to using in Smoke.

(Uprising Booster Pack era)
1219
Been testing this thing in Q-Loop Az, and it's actually pretty sweet. Not sweet enough to put in a stealth package, but pretty sweet ^^ —

Well, Cpt_Nice beat me to it, but I'll say it as well: This is Cloak, but better. When I first saw this card, I dismissed it. I wasn't paying attention at the time; I was at work and it was way too cold to check my phone without killing the battery. When I got a good look at it, I realized it fulfilled the same role as Afterimage: fill a niche emptied by rotation.

So why is this better than Cloak? Same install cost, same memory unit cost, same amount of recurring credits. However, unlike Cloak, this lets you pay for programs and hardware. In other words, you're not limited to just using it to fire off icebreakers. Cloak was limited to just your icebreakers, but this has so much more utility.

On the bright side, I'm ahead of Cpt_Nice on something: I've already slotted Mantles into my Smoke deck.

(Uprising era)