Like the other Basic+ cards, this naturally finds a home in MirrorMorph: Endless Iteration, allowing for greater flexibility. But unlike the other two, it doesn't just double the basic action. Instead the value of this card comes from ignoring the install cost of ICE and the free install (Note, this only happens while installed. While in R&D or HQ it's inactive). This is a huge boon to vertical decks.
However, it directly competes with Jinja City Grid, which costs one less, is trashed for two more. and installs clicklessly. Jinja is also an upgrade so can be placed in your deep remote with another asset.
Things aren't looking so good for ol' Vaporframe. EXCEPT! This card does not reveal the ICE, nor is it limited to only one server. This also leaves your server free for another Region, an increasingly competitive type. So in a way, this card promotes a square game play as opposed to pure vertical like Jinja, meaning that maybe the two cards don't fit in quite the same decks... unless you're a madman ;)
All that compare and contrasting is nice and all but let's talk about the most important thing...
THIS BABY TRIGGERS AFTER THE APOCALYPSE!!!!
That's right buckaroo, as long as you have one ice in hq PER VAPORFRAME you can ice up your centrals and grind an Apocalypse to a crawl. Rest easy as you wait for the end of the world.
I grant this card: Mad Max/10