Audrey v2

Audrey v2 3[credit]

Program: Icebreaker - AI - Virus
Memory: 2 • Strength: 0
Influence: 3

Whenever you trash a card you are accessing, place 1 virus counter on this program.

Interface → Hosted virus counter: Break up to 2 subroutines.

Trash 1 card from your grip: +3 strength.

"What do you want from me, blood?"
Illustrated by Júlio Roca
Decklists with this card

The Automata Initiative (tai)

#4 • English
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  • Updated 2023-10-01

    Can the Runner use Audrey v2’s strength-boosting ability outside of a run, in order to trash Strike Fund or Steelskin Scarring?

    Yes. While interface abilities can only be used during an encounter, most strength-boosting abilities, including the one on Audrey v2, are not interface abilities. Strength-boosting abilities on icebreakers implicitly have a duration of “for the remainder of the current encounter”, but can be triggered in any paid ability window. If such an ability is used outside of an encounter, the strength increase will expire immediately.


Compare: Aumakua crossed with Faust.

Audrey v2 (🌻) is an AI fed by trashing the (Corp) cards you access as well as trashing the (Runner) cards you draw. (One hungry sunflower.)

Unlike Aumakua, you can't charge this up by spamming Archives (since cards that are currently already trashed can't be retrashed), but you can multicharge this by remote-breaching or multiaccessing (with enough credits for enough hits). Unlike Faust, you can't charge it up by just drawing cards (lol), and it's not just [1mu] (less memory for Imp’s, Botulus’s, et cetera).

nb. You can use Audrey’s “boost” to trash any card-in-grip at any paid-ability-window, which can clicklessly/suddenly:

  • earn +$2 to pay off a Public Trail (if you had only $6).
  • draw +1 card to survive an End of the Line (if you had only three cards in hand).

And Audrey v2 on a Knobkierie is like a “DIY Endurance” (lol).

Design: I love non-credit-based icebreakers like Audrey (it uses two different resources, cards in hand for boosting, and virus counters via breaches for breaking). However, I'd like the boost to be “predicated discard” (cf. Trash 1 non-_ card from your grip: …, or Dummy Box), to give the Corp some of that interesting "decisions under uncertainty" gameplay. For example, whether to rez a piece of ice with 7+ strength or wait, given a (known) Audrey v2 in play and three (unknown) cards in hand; if this were predicated on all but one card type (ie. Trash 1 non-resource card from your grip: +3 strength.), then the Corp can guess, but won't know (unless the grip was recently revealed, or the deck was built without resources, or something), whether the Runner has too many resources in hand to interface.

Flavor: Audrey II is from Little Shop of Horrors, and the quote is from Seymour (S3ym0ur).

(The Automata Initiative era)